Ranking all Blood and Chaos spells in v rising, including Blood Rage, Crimson Beam, and Sanguine Coil.
The methodology for this Spell Tier list in v rising involves ranking spells within each school type to understand why certain magic schools excel for specific builds and playstyles. It allows for direct comparison of spells within the same tree, similar tiers, or for particular playstyles, including recommendations for synergies and jewel spell modifiers.
Blood Spell Tier List
The Blood spell list in v rising blends tank and support playstyles, focusing on healing yourself or allies and applying Leech, which heals you for a portion of damage dealt to enemies. This makes it effective for PvP and fighting lower-damage boss threats.
- S-Tier
- Blood Rage: Arguably one of the best spells in the Blood tree, perfect for almost all weapon builds. It provides a 20% attack speed buff and Leeching. Gem effects can increase attack speed, leeching, and remove all debuffs. It is valuable for PvP and fighting V Blood bosses, such as Dracula’s Vampiric Curse. Its movement speed was nerfed, but it remains a solid choice for most builds and encounters. Combo with Power Surge and Veil of Shock for attack speed combos.
- A-Tier
- Crimson Beam: A strong ultimate for healing allies and yourself, while dealing moderate damage. It is a fantastic ultimate for a ranged support playstyle but competes with Ice Block.
- Sanguine Coil: A fantastic Blood spell for sustain, offering three charges that apply strong Leech, heal you, and heal allies well. Gem effects can improve leeching, grant more charges, or provide bonus damage to enemies afflicted with Leech. Its customization makes it great for any blood-themed build seeking damage and sustain.
- B-Tier
- Blood Fountain: Competes with Sanguine Coil, offering better self-healing but worse party healing and fewer charges. A jewel modifier can make it remove debuffs from allies, making it a fantastic ranged support spell for coop or clan play.
- Shadowbolt: The very first spell obtained in v rising. It deals good damage and applies a snare, making it a good early-game spell before it is eventually replaced.
- C-Tier
- Blood Rite: The school’s counter spell. While not exceptional on its own, its gems can add utility, such as increasing Immaterium length, adding snares, turning invisible in PvP, or improving heals, allowing it to compete with Chaos and Frost counter skills.
- Heart Strike: A good ultimate for a bruiser playstyle. It offers an AOE splash effect, making it better for add fights and providing mass Leech application for sustain. It competes with Ice Block for this role.
- D-Tier
- E-Tier
- F-Tier
- Veil Of Blood: A movement spell that is considered weak compared to higher-profile movement spells. Mods offer limited usefulness, primarily better Leech effects. Chaos and Frost are generally better for movement utility, with Shock being perfect for Blood Lust.
Chaos Spell Tier List
The Chaos spell list in v rising focuses on making the user incredibly powerful, with spells centered on high spell power damage, applying Ignite for damage over time, and aggressive spell buffs. This tree is largely ranked for its ability to deal damage in all scenarios.
- S-Tier
- A-Tier
- B-Tier
- Consider jewel spell modifiers to enhance spells like Blood Rage, Sanguine Coil, and Blood Fountain for specific build advantages.
- For Blood builds, Blood Rage is a top-tier choice for its attack speed and Leeching buffs, especially in PvP and against V Blood bosses.
- Crimson Beam and Sanguine Coil are strong A-tier options for healing and sustain in Blood builds.
- Shadowbolt is a useful early-game spell for its damage and snare effect.
- Veil Of Blood is generally considered a weaker movement spell compared to others in v rising.
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