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Tips & Tricks
ULTRAKILL

Tips & Tricks

Discover essential tips and tricks for ULTRAKILL! Learn about movement, combat, weapon mechanics, and enemy strategies to dominate Hell as V1. Get the edge you need!

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Tips & Tricks

Discover essential tips and tricks for ULTRAKILL! Learn about movement, combat, weapon mechanics, and enemy strategies to dominate Hell as V1. Get the edge you need!

Alright, so you're diving into ULTRAKILL, huh? It's a wild ride, but don't worry, I've got some pointers that'll help you tear through Hell like a seasoned pro. Think of this as your friendly nudge in the right direction, not some stuffy lecture.

First off, movement is EVERYTHING. You're not just running and gunning here; you're dancing with death. Master the wall jump, the slide, and especially the slam. Combining a wall jump and a slam right as you land? That's 'Slam Storage,' and it'll give you insane speed or jump height. Seriously, check out the Movement Guide if you want to get wild with it.

Now, about combat. Your health is tied to the blood you spill, so you gotta stay aggressive. Don't be afraid to get up close and personal! Parrying is also a huge deal. You can parry melee attacks twice with the Shotgun or Feedbacker, but you gotta be quick. And that Screwdriver Railcannon? Parry its drill attack out of an enemy, and it'll do all its damage instantly. You can even bounce it between enemies for some serious pain.

Let's talk weapons. You've got 5 main ones, each with 3 variants, and some even have alternate versions to mess with. Experiment with them! The Sharpshooter Revolver can detonate Shotgun shells or even V2's Piercer shots. And if you freeze a rocket or eject a shotgun core, then blast it with the Malicious Railcannon? Boom – you've got a 'Nuke.' It's like a mini nuclear bomb, super useful for clearing out crowds.

Enemies are mostly just souls chilling in Hell, but some are tougher than others. The Hideous Mass has a mortar that hits like a truck, dealing 60 damage. But the nastiest attacks come from The Corpse of King Minos, Flesh Prison, and Flesh Panopticon – they can indirectly deal 99 damage, sometimes by setting your HP to 1 with black holes. Watch out for those!

Oh, and a couple of fun facts: Dual Wield power-ups usually last 30 seconds, but in certain levels like 4-2, 5-3, 4-1, and 8-3, you can find orbs that double or even quadruple that duration. Also, you can actually +CHARGEBACK a Sentry's bullet to make it +RICOSHOT for 43 damage. And get this: in 1-4, you can beat V2 by just punching coins at it during its animation. Wild, right?

Keep these tips in mind, and you'll be racking up those style points in no time. Now go show Hell what you're made of!

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