Master ULTRAKILL's 7-1: Garden of Forking Paths. Learn enemy tactics, find collectibles, and defeat the Minotaur and Big Johninator in this Act III level.
Walkthrough
- 1Exit the elevator into a white courtyard and enter the marble labyrinth.
- 2In the first room, the left doors close, and the right is locked. Proceed through the center doors into a gallery with Mannequins.
- 3Reach the far door, a red pedestal rises. Return to the first room; the previously locked door is now open.
- 4Navigate a narrow corridor and wall-jump to a higher floor. Enter a room with an Alpha (α) button and a blue pedestal. Pressing the button unlocks a door elsewhere.
- 5Return to the first room; the door that previously closed is now open. Enter the room filled with stationary Mannequins.
- 6Proceed to a kneeling Mannequin behind a gate to obtain the Red Skull Key.
- 7Return to the Mannequin gallery room and use the Red Skull Key on the red pedestal.
- 8Six Mannequins will attack. Defeat them to unlock the path forward.
- 9Descend the split staircase into a room with a walkway. Mannequins will emerge from below.
- 10Continue through the level, encountering various enemies including Strays, Schisms, Soldiers, Drones, Streetcleaners, Mindflayers, Malicious Faces, Cerberi, Mannequins, Virtues, and the Minotaur boss.
- 11The secret encounter involves fighting Big Johninator.
Tips
- Homing projectiles are easier to parry due to their tracking and slower speed.
- Mannequins are fragile but fast; hitting them on walls stuns them. Sawblade traps are effective.
- The tram cart from 2-4: Court of the Corpse King reappears.
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