See invincible ghosts at the end of Sandopolis Zone Act 2 in Sonic & Knuckles by using Debug Mode. Learn how they affect score totals.
Walkthrough
- 1As any character, activate Debug Mode.
- 2Proceed to the end of Act 2 of Sandopolis Zone.
- 3Wait until it is dark, when the ghosts can attack you.
- 4Use Debug Mode to move past the arena where you fight Robotnik/EggRobo.
- 5You will notice it is still dark, and Robotnik/EggRobo's Egyptian-Themed Robot is not covering his Eggmobile.
- 6If you can defeat Robotnik/EggRobo, the level will end, but the ghosts will remain floating around.
- 7Since there are no lanterns nearby, the ghosts are now invincible.
- 8When your points are totaled, you will not see the numbers, as the ghosts appear to be blocking them.
- 9You will then proceed to Lava Reef Zone as normal.
Tips
- Debug Mode allows you to phase through obstacles and enemies, including the arena boundaries.
- The darkness in Sandopolis Zone Act 2 is a key indicator for when ghosts can attack.
- Invincible ghosts prevent the score numbers from appearing during the score tally screen.
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