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G U I L D  M I S S I O N S (12)
Resonance of Fate

G U I L D M I S S I O N S (12)

Navigate Resonance of Fate's Guild Missions with our comprehensive guide. Learn strategies for 'Going Gangbusters,' enemy weaknesses, and optimal rewards.

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Navigate Resonance of Fate's Guild Missions with our comprehensive guide. Learn strategies for 'Going Gangbusters,' enemy weaknesses, and optimal rewards.

Walkthrough
  1. 1
    Make your way to Albona on Level 10. Four red hexes will appear near the town.
  2. 2
    Consider placing an Energy Station nearby and save your game before each fight, as these encounters can be challenging.
  3. 3
    Optional: Activate the nearby terminal that doubles poison damage if you have enough yellow energy hexes.
  4. 4
    Equip the High-Polymer Padding and accessories that offer the most physical protection.
  5. 5
    Battle 1: ONE TANK
    • Enemies: Li'l Tiger Lv 18 x3, ATM Tank Lv 63 x1
  6. 6
    Location: A Scrapyard with two walls. The tank is near the second wall.
  7. 7
    Strategy: Leap over the tank to stun it with a grenade or HG fire, then break its gauges. Use an MG and HG user to jump over the tank again, charge guns, and fire Metal-Coated or M-C electrical Rounds. Focus on the tank first, then the Tigers. Avoid letting the tank fire missiles, which deal over 3000 damage.
  8. 8
    Battle 2: TWO TANKS
    • Enemies: Li'l Tiger Lv 18 x2, ATM Tank Lv 63 x2
  9. 9
    Location: The front-most red hexes closest to Albona.
  10. 10
    Strategy: This battle is trickier due to a second tank hidden behind the first wall. Use Armor-Piercing Rounds for the initial MG attack, then switch to Metal Rounds. Ignore the Tigers until at least one tank is defeated. Electro Grenades ++ and M-C EX rounds are effective.
  11. 11
    Finish all four battles to complete the mission.
Tips
  • Save between each bout, as the fights are difficult.
  • Consider using Toxic grenades or ammo with the poison damage bonus against humanoid Tigers, though they are not essential.
  • For the Two Tanks battle, using Anti-Damage items might help, but turns are better spent attacking.
  • Electro Grenades ++ and M-C EX rounds are highly effective against tanks.

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