Learn about invincibility frames in Resident Evil: The Mercenaries 3D, including healing and melee attack invincibility. Character is invincible during specific animations.
An invincibility frame (or invincibility animation) is a period during an animation where your character is completely or partially immune to enemy attacks. During these frames, you cannot control your character until the animation concludes. While some animations may still cause you to lose health, you cannot be hit by other attacks during this time. You can quick reload using the Revenge or Old School skill at level 3 during these animations.
Invincibility Animations in Resident Evil: The Mercenaries 3D:
- While healing with a herb (provides complete invincibility).
- While jumping from a platform or vaulting over an object.
- Performing a melee attack (even when hitting a time bonus).
- While recovering from an attack.
- While climbing a ladder.
- While grounded.
- While holding up arms to block debris from an explosion.
- Door kick animation.
- During a hold, when your character is winning or losing the struggle.
- Opening a combo bonus chest.
- Picking up an item (requires the Old School skill to be equipped).
Unlike in RE5 Mercenaries, item pickup in Resident Evil: The Mercenaries 3D has no animation and your character is not invincible while picking up an item unless the Old School skill is equipped. Healing with a herb is the most useful invincibility frame in Resident Evil: The Mercenaries 3D, offering complete invulnerability even when an enemy attack is imminent.
- Healing with a herb provides complete invincibility, making it the most valuable invincibility frame.
- The Old School skill must be equipped for your character to be invincible while picking up an item.
- Melee attacks grant invincibility frames, even when hitting a time bonus.
- Be aware that while some invincibility frames occur during animations like recovering from an attack, you cannot control your character during these periods.
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