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CONTROLS
Resident Evil: The Mercenaries 3D

CONTROLS

Detailed breakdown of all control schemes (Type A, B, C, D) for Resident Evil: The Mercenaries 3D, including button mappings, partner commands, and movement options.

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Detailed breakdown of all control schemes (Type A, B, C, D) for Resident Evil: The Mercenaries 3D, including button mappings, partner commands, and movement options.

Resident Evil: The Mercenaries 3D offers four distinct control schemes (Type A, B, C, and D) to suit various player preferences, from classic RE-style movement to more modern first-person shooter layouts. Each type offers unique ways to move, aim, shoot, and interact with your partner.

Below is a detailed breakdown of each control type:

Type A Controls

Similar to classic Resident Evil controls, but running is simplified. Pressing the Circle Pad fully forward initiates a run, while a lighter touch results in walking.

ActionButton
Strafe/Move while aimingL
Aim weaponR
Emotions/Taunt/Partner commands*X
ActionY
Use HerbA
Hold to walkB
Quick turnBack + B
ShootR + Y
ReloadR + B
StrafeL + Circle Pad
Walk/Run (Hold lightly to walk)Circle Pad Up
RotateCircle Pad Right/Left
Change weaponsControl Pad Up/Down
Display pause menuStart

Partner Command controls:

  • Go! Hold X + Up
  • Thanks! Hold X + Left
  • Wait! Hold X + Down
  • Come on! Hold X + Right

Type B Controls

This setup allows for automatic strafing by pressing left or right on the Circle Pad. Turning requires holding the B button and then pressing left or right on the Circle Pad. It's similar to RE5's Type D, but requires holding a button to turn.

ActionButton
StrafeCircle Pad Left/Right
Aim weaponR
Emotions/Taunt/Partner commands*X
ActionY
Use HerbA
Hold to walkB
Quick turnBack + B
ShootR + Y
ReloadR + B
Move while aimingR + L + Circle Pad
Walk/Run (Hold lightly to walk)Circle Pad Up
RotateB + Circle Pad Right/Left
Change weaponsControl Pad Up/Down
Display pause menuStart

Partner Command controls:

  • Go! Hold X + Up
  • Thanks! Hold X + Left
  • Wait! Hold X + Down
  • Come on! Hold X + Right

Type C Controls

This control type resembles a first-person shooter. The face buttons (X, Y, A, B) act as a right analog stick for character rotation. While aiming with L, the character can move freely in any direction using the Circle Pad. Movement while aiming is enabled by pushing the Circle Pad in a direction.

ActionButton
Aim weaponL
Emotions/Taunt/Partner commands*Control Pad Down
ActionR
Use HerbTouch Herb Icon
Quick turnControl Pad Up
ShootL + R
ReloadControl Pad Left
Move while aimingL + Circle Pad
Walk/Run (Hold lightly to walk)Circle Pad Up
RotateA, B, X, Y
Change weaponsControl Pad Up/Down
Display pause menuStart

Partner Command controls:

  • Go! Control Pad Down + X
  • Thanks! Control Pad Down + Y
  • Wait! Control Pad Down + B
  • Come on! Control Pad Down + A

Type D Controls

This is the classic control setup from the original Resident Evil games. It's nearly identical to Type A, but running requires holding the B button and then holding up on the Circle Pad. Normal upward movement on the Circle Pad results in walking.

ActionButton
Strafe/Move while aimingL
Aim weaponR
Emotions/Taunt/Partner commands*X
ActionY
Use HerbA
Hold to walkB
Quick turnBack + B
ShootR + Y
ReloadR + B
StrafeL + Circle Pad
WalkCircle Pad Up
RunB + Circle Pad Up
RotateCircle Pad Right/Left
Change weaponsControl Pad Up/Down
Display pause menuStart

Partner Command controls:

  • Go! Hold X + Up
  • Thanks! Hold X + Left
  • Wait! Hold X + Down
  • Come on! Hold X + Right

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