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[EX09]
Resident Evil: The Mercenaries 3D

[EX09]

Master Mission EX-9 'Deserted Island' in Resident Evil: The Mercenaries 3D. Detailed wave-by-wave breakdown, enemy types, time bonuses, and strategies for survival.

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Master Mission EX-9 'Deserted Island' in Resident Evil: The Mercenaries 3D. Detailed wave-by-wave breakdown, enemy types, time bonuses, and strategies for survival.

Mission Level EX-9 is a survival mission on Deserted Island (Evening) with 15 waves of enemies. Waves 1-5 contain 10 enemies each, while waves 6-15 have 15 enemies. Each wave completion grants a time bonus, with significant bonuses on waves 5 and 10. Later waves feature multiple bosses.

Wave 1
Enemies: Town Majini
Time Bonus: 60 seconds

Wave 2
Enemies: Base Majini
Time Bonus: 60 seconds

Wave 3
Enemies: Zealots, Wooden Shield Zealots
Time Bonus: 60 seconds

Wave 4
Enemies: Bui Kichwa, Town Majini
Time Bonus: 60 seconds

Wave 5
Enemies: Base Majini, Iron Shield Base Majini, 2 Purple Pants Chainsaw Majini, 1 Red Pants Chainsaw Majini
Time Bonus: 300 seconds

Wave 6
Enemies: Town Majini, Big Man Majini
Time Bonus: 60 seconds

Wave 7
Enemies: Dynamite Town Majini, Cephalos, 1 Black Executioner
Time Bonus: 60 seconds
Notes: Avoid Dynamite Majini grabs. The Black Executioner often spawns late.

Wave 8
Enemies: Base Majini, Duvalias, 1 Purple Pants Chainsaw Majini
Time Bonus: 60 seconds
Notes: Use instant kill melee. For Duvalias, melee first before using flash grenades to potentially hit multiples.

Wave 9
Enemies: Rocket Launcher Zealots
Time Bonus: 60 seconds
Notes: This wave is dangerous. Use invincibility during long melee animations. Perform instant kill melees often. Stun multiple aiming Rocket Launcher Zealots before melee.

Wave 10
Enemies: Town Majini, 3 Garradors
Time Bonus: 500 seconds
Notes: Garradors have an instant kill stab. Ensure all Garradors are visible when aiming at their back plagas. Group and stun them simultaneously.

Wave 11
Enemies: Base Majini, Iron Shield Base Majini, 2 Black Executioners, 1 Red Executioner
Time Bonus: 120 seconds
Notes: Watch your back for Executioners. Group them to damage at once. Use hand grenades when they are grouped.

Wave 12
Enemies: Dynamite Zealots, 2 Purple Pants Chainsaw Majini, 2 Red Pants Chainsaw Majini
Time Bonus: 120 seconds
Notes: Fight from tunnels to avoid Dynamite Zealot grabs. Enemies will approach from one direction.

Wave 13
Enemies: Wooden Shield Zealots, 2 Black Executioners, 1 Gatling Gun Majini
Time Bonus: 120 seconds
Notes: Prioritize the Gatling Gun Majini spawning in the north. Group and kill the Black Executioners.

Wave 14
Enemies: Town Majini, 2 Red Executioners, 1 Gatling Gun Majini
Time Bonus: 120 seconds
Notes: Kill the Gatling Gun Majini in the north immediately. Group the Red Executioners. Retreat to the north tunnel if surrounded.

Wave 15
Enemies: Base Majini, Rocket Launcher Base Majini, Iron Shield Base Majini, Cephalos, 2 Super Salvadors
Time Bonus: --
Notes: Ensure Super Salvadors are visible due to their instant kill attacks. Prioritize killing rocket-equipped Majini. Lead Super Salvadors to the north cave or cliff. Stun them from a distance. Use heals and run past them if they get too close.

Green Herb Locations:
- At the end of the wooden walkway on top of the northeast hill.
- On a ledge reached by zipline from the northeast hill walkway.
- On a box behind sandbags at the south end of the bottom area.

Recommended Skills:
- Old School (level 3) for quick reloading.
- Giant Killing for faster boss elimination.

Recommended Character & Loadout:
- Any character with Rebecca's weapon set.
- Skills: Old School, Giant Killing, Lucky 7.
- Notes: Giant Killing speeds up boss kills. Lucky 7 improves grenade launcher fire rate. Combat skill is not essential; Lucky 7's faster fire rate is more beneficial.

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