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Room 15 (2)
Resident Evil Code: Veronica X

Room 15 (2)

Detailed walkthrough for Room 4 (Sterile Room) in Resident Evil Code: Veronica X, covering strategies for Claire, Chris, Steve, Alternate Claire, and Wesker to clear zombies and reach the elevator.

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Detailed walkthrough for Room 4 (Sterile Room) in Resident Evil Code: Veronica X, covering strategies for Claire, Chris, Steve, Alternate Claire, and Wesker to clear zombies and reach the elevator.

Alright, we're heading into Room 4, which the game calls the Sterile Room. It's a bit of a zombie-fest, but don't worry, we'll get through it. You'll start right in front of some double doors that look like they lead back to the mansion foyer. Keep your eyes peeled because there's a suicide bomber zombie right there, wearing a darker outfit and sporting an explosive pack. There's another regular zombie chilling in the same area. Oh, and that electronic door to the frozen corridor? It's busted, so no going that way. Peek into the alcove to your left – yep, another zombie, this one's rocking some infra-red goggles. And just around the corner, two more are waiting. Your main goal here is to get to the elevator doors in that alcove.

Now, how you handle this depends on who you're playing as:

If you're Claire Redfield:

First things first, whip out your Bow Gun and hit that suicide bomber with an explosive arrow. One shot should do it and take him out with a bang. Once the dust settles, grab the second zombie in the room. Then, aim into the alcove and take down the infra-red goggled zombie. With those three down, head into the alcove, run to the corner, and stop. Slowly peek around the corner and aim at the two zombies waiting there. Two quick arrows should take care of them. After that, you're clear to slide into the elevator and move on. Weird, right?

If you're Chris Redfield:

Immediately pull out your Magnum. One shot at the suicide bomber is all it takes. Just wait for the explosion to finish before you move. Then, lock onto the second zombie and put him down. Head over to the alcove and take out the infra-red zombie with a single shot. Once he's down, move forward to the corner. Aim left and take out the two zombies there. If you're lucky, one Magnum bullet might even go right through both of them! With them dealt with, hop into the elevator. Seriously, what is this thing, a teleporter?

If you're Steve Burnside:

Steve gets to have some fun here! Start by shooting the suicide bomber zombie with explosives. Watch the fireworks! Then, lock onto the second zombie and unload, or just use those Gold Lugers and aim for the head. After the first two, head into the alcove. You can either headshot or just blast the zombie in there. Then, run down the hallway to the corner. There are two more zombies. If you've got the Gold Lugers, try for a double headshot when they're close together – one bullet each should do it! Once they're gone, Steve can enter the elevator. Still weird.

If you're Alternate Claire:

These zombies are pretty spread out, which is a bit of a pain. Start with a single Grenade Round on the suicide bomber and enjoy the explosion. Once it's over, get up close to the second zombie and finish him off. Then, send Alternate Claire into the alcove to deal with the commando zombie marching towards you. After he's dead, run down the hallway to the corner. Aim left and open fire on the two zombies. If they're close enough, one Grenade Round might take them both out, saving you some time. With everyone down, you can enter the elevator.

If you're Albert Wesker:

Wesker's got this in the bag. There's no real danger with the suicide bomber since the Combat Knife won't spark an explosion. However, you can't just sneak up and slash his legs from behind – you gotta slash from the front. Wait for him to turn and walk towards you, then go for the legs. The second zombie is a piece of cake – just cut him down. Getting the commando zombie in the alcove might be tricky with the knife hitting the wall, so it's best to lure him out into the open first. You might also want to lure the two zombies around the corner out into the open before you start slashing. If you're feeling confident, you can try to take them out from the side of the corner, as there might be just enough room for Wesker to swing freely. Once the last zombie falls, Wesker can take the elevator. How weird.

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