Your guide to clearing the Sterile Room in Resident Evil Code: Veronica X. Learn strategies for Claire, Chris, Steve, Alternate Claire, and Wesker to defeat all zombies and reach the elevator.
Alright, you've made it to what the game calls the 'Sterile Room.' Don't let the name fool you; it's packed with more zombies than a discount butcher shop. You'll start right in front of the double doors leading back to the Spencer Mansion Foyer Replica. Your main problem here is a suicide bomber zombie right in front of you, complete with an explosive pack. There's another zombie chilling nearby, and the electronic door to the frozen corridor is a no-go. To your left, in an alcove, is a zombie wearing night vision goggles, and just around the corner, two more are waiting. Your goal is the elevator's sliding doors, also in that alcove.
Claire Redfield:
Okay, Claire, grab your Bow Gun. Your first target is that suicide bomber. Hit him with an explosive arrow – one shot should do it and take care of the explosives. Once that's over, move on to the second zombie in the main room. Then, turn your attention to the alcove and take out the zombie commando with the night vision goggles. With those three down, head into the alcove, stop at the corner, and slowly peek around. Aim and fire two quick arrows at the two zombies waiting there. They should go down. Now you're clear to use the elevator.
Chris Redfield:
Chris, whip out your Magnum. A single bullet should be enough for the suicide bomber. Wait for the explosion to finish before you move. Then, lock onto the second zombie and put him down. Head over to the alcove and take out the infrared-wearing zombie commando with another shot. Move forward to the corner, aim left, and take out the remaining two zombies. If you're lucky, one Magnum bullet might even pass through both of them. With everyone neutralized, hop into the elevator.
Steve Burnside:
Steve's got some fun toys here! Start by blasting the suicide bomber zombie with explosives. Once he's down, you can either pump the second zombie full of ammo or go for a headshot with the Gold Lugers. Then, head to the alcove and deal with the zombie commando – either a headshot or just unload on him. Continue down the hallway to the corner. If you've got the Gold Lugers, try to line up a double headshot on the two zombies around the corner when they're close together. One bullet from each Luger to the head should do it. With them gone, Steve can use the elevator.
Alternate Claire:
Alternate Claire has a bit of a tougher time here due to the zombie spacing. Start with a Grenade Round on the suicide bomber and let the fireworks begin. After the explosion, get up close to the second zombie and finish him off. Then, move into the alcove to deal with the commando zombie marching towards you. Once he's dead, proceed to the corner. Aim left and open fire on the two zombies. If they're close enough, a single Grenade Round might take them both out, saving you some time. With all threats gone, the elevator awaits.
Albert Wesker:
Wesker won't break a sweat here. You can't set off the suicide bomber's explosives with the Combat Knife, but you can't just slash his legs from behind either – you have to hit them from the front. So, wait for him to turn and walk towards you before you start slashing. The second zombie is easy – just cut him down. For the zombie commando in the alcove, it's best to lure him out into the open before you try to knife him, as your knife might just hit the wall otherwise. You might also want to lure the two zombies around the corner out into the open. If you're feeling confident, you can try to fight them from the corner itself, as there might be just enough space for Wesker to swing his knife. Once they're all dealt with, Wesker can take the elevator.
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