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Upgrades
Pillars of Eternity

Upgrades

Learn about all 25 stronghold upgrades in Pillars of Eternity, their costs, time, and prerequisites, including the Eastern Barbican.

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Learn about all 25 stronghold upgrades in Pillars of Eternity, their costs, time, and prerequisites, including the Eastern Barbican.

  • Eastern Barbican: None
  • Main Keep: Eastern Barbican
  • Brighthollow: None
  • Warden's Lodge: None
  • Woodland Trails: None
  • Brighthollow Courtyard Pool: Brighthollow
  • Brighthollow Hearth: None
  • Brighthollow Lab: None
  • Bailey: Main Keep
  • Barracks: None
  • Dungeons: None
  • Library: None
  • Merchant Stalls: None
  • Towers: None
  • Western Barbican: None
  • Botanical Garden: Bailey
  • Forum: None
  • Hedge Maze: None
  • Training Grounds: None
  • Artificer's Hall: Western Barbican
  • Chapel: None
  • Craft Hall: None
  • Curio Shop: None
  • South Curtain Wall: None
  • West Curtain Wall: None
Walkthrough
  1. 1
    Repair the Eastern Barbican to progress the main quest.
  2. 2
    Complete 5 stronghold upgrades for a trophy.
  3. 3
    Complete all 25 stronghold upgrades for another trophy.
Tips
  • Do not upgrade your stronghold too quickly. You need to complete Minor and Average Stronghold Adventures for a trophy and high Prestige can make these impossible to obtain.
  • Eastern Barbican: +1 Prestige, +2 Security
  • Main Keep: Unlocks visitors and Adventures, +3 Prestige, +4 Security. Cost: 1400, Time: 3 days
  • Brighthollow: Allows resting, +2 Prestige. Cost: 500, Time: 2 days
  • Warden's Lodge: Unlocks resting bonus and bounties, +2 Prestige, +2 Security. Cost: 1000, Time: 2 days
  • Woodland Trails: Unlocks resting bonus, +1 Prestige, +2 Security. Cost: 1500, Time: 3 days
  • Brighthollow Courtyard Pool: +1 Prestige. Cost: 600, Time: 1 day
  • Brighthollow Hearth: +1 Prestige. Cost: 600, Time: 1 day
  • Brighthollow Lab: +1 Prestige. Cost: 600, Time: 1 day
  • Bailey: +2 Security. Cost: 800, Time: 2 days
  • Barracks: Unlocks hirelings, +3 Security. Cost: 2000, Time: 3 days
  • Dungeons: Allows keeping prisoners. Cost: 1200, Time: 3 days
  • Library: Unlocks resting bonus, +2 Prestige. Cost: 900, Time: 2 days
  • Merchant Stalls: Adds merchant. Cost: 1400, Time: 2 days
  • Towers: Unlocks resting bonus, +2 Prestige, +1 Security. Cost: 800, Time: 2 days
  • Western Barbican: +2 Security. Cost: 900, Time: 3 days
  • Botanical Garden: Produces plants, +1 Prestige. Cost: 1800, Time: 2 days
  • Forum: Unlocks resting bonus, +4 Prestige. Cost: 1200, Time: 2 days
  • Hedge Maze: Unlocks resting bonus, +3 Security. Cost: 1400, Time: 2 days
  • Training Grounds: Unlocks resting bonus, +2 Security. Cost: 1500, Time: 2 days
  • Artificer's Hall: Unlocks resting bonus, Trap merchant, +1 Prestige. Cost: 1600, Time: 2 days
  • Chapel: Unlocks resting bonus, +4 Prestige. Cost: 2000, Time: 2 days
  • Craft Hall: Unlocks resting bonus, Weapons and armour merchant, +1 Prestige, +1 Security. Cost: 1600, Time: 2 days
  • Curio Shop: Produces creature parts, Curio merchant, +1 Prestige. Cost: 1800, Time: 2 days
  • South Curtain Wall: +4 Security. Cost: 2500, Time: 4 days
  • West Curtain Wall: +4 Security. Cost: 2500, Time: 4 days

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