Learn the essential controls and devastating combos for the Hammer weapon in Monster Hunter Rise. Master the Big Bang and Spinning Bludgeon to crush your foes!
Alright, let's talk about the Hammer in Monster Hunter Rise. This thing is all about dealing massive blunt damage and stunning monsters, making them super vulnerable. It might look simple, but there's a real art to swinging this beast effectively. We'll go over the basic moves, some killer combos, and how to use those fancy Silkbind attacks.
Basic Hammer Controls:
First things first, you gotta know your basic moves. These are the building blocks for everything else. Get comfy with these, and you'll be ready to start stringing them together.
| Move | Controls |
| Overhead Smash | |
| Side Smash | |
| Charge | Hold |
| Charged Attack | Hold + |
| Charge Switch | Hold + |
Hammer Attack Combos:
Now for the fun part – combos! Stringing these together is where the Hammer really shines, letting you unleash serious pain on a monster. Some are straightforward, others are a bit more complex but pack a bigger punch.
- Basic Combo: This is your bread-and-butter. It's a simple sequence that gets some decent hits in. Just go for Overhead Smash I → Overhead Smash II → Upswing.
- Big Bang Combo: This one is HUGE for damage, especially if you can land it on a downed monster. It’s a bit longer: Side Smash → Big Bang I → Big Bang II → Big Bang III → Big Bang Finisher. Practice this one!
- Charged Side Blow Combo: Good for setting up big hits. Start with Hold + → Side Smash → Power Swing → Overhead Smash I.
- Monster-Stunning Combo: Want to knock monsters out cold? This combo is key. It goes: Hold → Side Smash → Overheadsmash II → Upswing.
- Spinning Bludgeon: This is where the Hammer gets wild. You'll need to Hold + + hold while moving to get into the spin. Then, just keep pressing to continue the sequence. You can release the charge at charge level 3 while moving for this. It’s a continuous barrage of hits!
The Big Bang combo is your go-to for massive damage, but don't sleep on the others. Experiment to see what feels best for you and the situation.
Silkbind Controls:
Silkbind attacks are powerful moves that use up a Wirebug. They have a cooldown, so you need to be smart about when you use them. Don't waste a Wirebug on a move that's just going to get dodged!
- Silkbind Spinning Bludgeon: Press + . This move has you leap forward and attack. You can even boost its power by charging beforehand, just like the regular Spinning Bludgeon.
- Impact Crater: This one is a real showstopper. You'll jump high into the air and smash down on the monster. The damage depends on how long you charged the attack before jumping. It looks awesome, but be warned: it takes a moment to recover after you land, leaving you a bit vulnerable. This one costs 2 Wirebugs, so make sure it counts!
The Impact Crater is a massive attack that sends you flying into the air and then crashing back down. Just be ready to recover quickly after you land!
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