Full item list for Metroid Prime 4: Beyond by location, including Energy Tanks, Missile Expansions, and more. Check requirements for each.
This list details collectibles such as Missile Expansions, Energy Tanks, Shot Expansions, Power Bomb Expansions, Boost Tanks, and Shot Upgrades, organized by location. Major required items are not included here.
List by Location:
Tanamarr
- Research Lab Zeta: Energy Tank (No requirement)
Fury Green
- Quiet Clearing: Power Bomb (Requires Power Bomb)
- Ravine Overlook: Shot (Requires Fire Shot)
- Cliffside Gate: Energy Tank (Requires Psychic Glove)
- Cliffside Gate: Missile (Requires Psychic Boots)
- Grove of the Sacred Tree: Missile (Requires Missile Launcher)
- Isopod Lair: Shot (Requires Fire Shot)
- Resin Creek: Missile (Requires Psychic Boots)
- Reflection Chamber: Missile (Requires Power Bomb)
- Broken Hall: Missile (Requires Bomb)
- Jungle Path: Shot (Requires Fire Shot)
- Cargo Staging Area: Shot (Requires Thunder Shot)
- Sacred Flame Ceremony: Shot (Requires Fire Shot)
- Sacred Flame Ceremony: Energy Tank (Requires Thunder Shot)
- Fountain of Tranquility: Shot (Requires Ice Shot)
- Rods of Transference: Shot (Requires Thunder Shot)
- Cargo Launcher: Missile (Requires Psychic Boots)
Volt Forge
- Facility Approach: Missile (Requires Bomb)
- Loading Airlock: Missile (Requires Boost Ball)
- Irradiation Floor: Missile (Requires Boost Ball)
- Manufacturing Floor: Shot (Requires Spider Ball)
- Tower 1 Generator: Shot (Requires Psychic Lasso)
- Receiving Lobby: Missile (Requires Vi-O-La Suit)
- Processing: Missile (Requires Boost Ball)
- Storage: Shot (Requires Psychic Grapple)
- Tower 2 - Elevator 3: Large Shot (Requires Psychic Lasso)
- Archives: Energy Tank (Requires Vi-O-La Suit)
- Archives: Shot (Requires Psychic Lasso)
- Tower 2 Generator: Shot (Requires Thunder Shot)
- Certification: Missile (Requires Vi-O-La Suit)
- Certification: Missile (Requires Thunder Shot)
- Speed Tunnel C: Missile (Requires Psychic Boots)
- Collapsed Catwalk: Shot (Requires Psychic Grapple)
- Power Core: Energy Tank (Requires Psychic Grapple)
Sol Valley
- South end of the desert: Missile (Requires Psychic Boots)
- North G.F. Debris: Missile (Requires Psychic Boots)
- West G.F. Debris: Missile (Requires Psychic Grapple)
- East G.F. Debris: Power Bomb (Requires Power Bomb)
- South G.F. Debris: Missile (Requires Thunder Shot)
- Ladder of Thought: Shot Upgrade (Requires Fire Shot)
- Ladder of Thought: Energy Tank (Requires Fire Shot)
- Source of Spring: Missile (Requires Psychic Boots)
- Source of Spring: Shot Upgrade (Requires Ice Shot)
- Rings of Stone: Shot Upgrade (Requires Ice Shot)
- Rings of Stone: Shot (Requires Ice Shot)
- Floating Path: Shot Upgrade (Requires Thunder Shot)
- Floating Path: Shot (Requires Thunder Shot)
- Ring of Thunder: Energy Tank (Requires Psychic Boots)
- Ring of Thunder: Shot Upgrade (Requires Thunder Shot)
- Falling Labyrinth: Shot (Requires Thunder Shot)
- Falling Labyrinth: Shot Upgrade (Requires Spider Ball)
- Cargo Launcher to Temple of Memory: Shot (Requires Fire Shot)
- Entry to Flare Pool: Large Shot (Requires Boost Ball)
- Entry to Ice Belt: Missile (Requires Psychic Grapple)
- Entry to Great Mines: Large Shot (Requires Psychic Grapple)
- Entry to Great Mines: Shot (Requires Power Bomb)
- NW desert near Ice Belt Entry: Missile (Requires Psychic Lasso)
- NE desert between Great Mines and Chrono Tower: Missile (Requires Psychic Lasso)
- East desert near East G.F. Debris: Boost Tank (Requires Ice Shot)
- Central desert just south of Chrono Tower: Boost Tank (Requires Thunder Shot)
- SW desert north of Volt Forge: Boost Tank (Requires Fire Shot)
- SW desert west of Floating Path Shrine: Missile (Requires Psychic Lasso)
- East of the entrance to Volt Forge: Energy Tank (Requires Thunder Shot)
- Tokabi Camp (Southwest): Missile (Requires Thunder Shot)
- Tokabi Camp (North G.F. Debris): Shot (Requires Power Bomb)
- Tokabi Camp (Northwest): Power Bomb (Requires Power Bomb)
Flare Pool
- Volcano Entrance: Missile (Requires Psychic Boots)
- Shoreline Access: Missile (Requires Ice Shot)
- Scrapyard: Shot (Requires Power Bomb)
- Lava Lake Bridge: Shot (Requires Vi-O-La IC Ice Shot)
- Lava Lake Bridge: Shot (Requires Spider Ball)
- Undercarriage: Shot (Requires Vi-O-La IC Ice Shot)
- Ventilation Works: Missile (Requires Spider Ball)
- Inspection Station: Shot (Requires Vi-O-La IC Ice Shot)
- Pressure Monitoring: Missile (Requires Thunder Shot)
- Pressure Monitoring: Shot (Requires Thunder Shot)
- Cooling Room: Missile (Requires Thunder Shot)
- Energy Extraction: Missile (Requires Spider Ball)
- Energy Injection: Shot (Requires Psychic Grapple)
- Energy Injection: Large Shot (Requires Thunder Shot)
- Overseer Room: Missile (Requires Vi-O-La IC Ice Shot)
- Storage Room: Energy Tank (Requires Vi-O-La IC Ice Shot)
- Volcano Heart: Missile (Requires Psychic Grapple)
- Volcano Heart: Shot (Requires Psychic Grapple)
- Volcano Heart: Energy Tank (Requires Psychic Grapple)
- Subobservation Room: Missile (Requires Thunder Shot)
- Lava Works: Power Bomb (Requires Power Bomb)
Ice Belt
- Loading Crane: Missile (Requires Psychic Boots)
- Snowfield: Shot (Requires Fire Shot)
- Lobby Conduit: Missile (Requires Spider Ball)
- Bio-labs Access: Missile (Requires Psychic Lasso)
- Tracking Operations: Shot (Requires Psychic Lasso)
- Staging Corridor: Missile (Requires Psychic Lasso)
- Surgery Corridor: Missile (Requires Psychic Lasso)
- Surgery Conduit: Shot (Requires Spider Ball)
- Storage Bay: Missile (Requires Spider Ball)
- Ice Canyon: Energy Tank (Requires Psychic Grapple)
- Deep Archive Access: Shot (Requires Psychic Lasso)
- Power Generator: Energy Tank (Requires Psychic Lasso)
- Power Generator: Large Shot (Requires Spider Ball)
- Elevator Landing: Missile (Requires Thunder Shot)
- Security Gates: Shot (Requires Psychic Lasso)
- Equipment Storage: Shot (Requires Spider Ball)
- Ancient Temple: Missile (Requires Thunder Shot)
Great Mines
- Main Shaft - Level 1: Missile (Requires Spider Ball)
- Command Center: Shot (Requires Spider Ball)
- Transit Tunnel A: Missile (Requires Power Bomb)
- Narrow Corridor: Shot (Requires Spider Ball)
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