Skip to content
Part 6
High on Life 2

Part 6

Master Part 6 of High on Life 2 with our detailed walkthrough. Learn to overcome headcrabs, zombies, and environmental hazards, find hidden supplies, and progress through the canal area.

By ···10 min read·Multi-source verified
1 reading this guide  

Master Part 6 of High on Life 2 with our detailed walkthrough. Learn to overcome headcrabs, zombies, and environmental hazards, find hidden supplies, and progress through the canal area.

Walkthrough
  1. 1
    Back in the main room, find a door with a headcrab behind it. Retreat and shoot it carefully.
  2. 2
    At a ladder, climb slowly to shoot explosive containers, destroying enemies. Quicksave before attempting this.
  3. 3
    Alternatively, use a movable barrel. Push it against the wall opposite the ladder, then jump-crouch onto it to shoot explosives safely. If you take too long, headcrabs may escape. Shoot explosives twice.
  4. 4
    Proceed past the ladder to a dead-end where a zombie is over a dead scientist. If an explosive device is present (it may have been detonated earlier), lure the zombie to it and shoot the device twice. Otherwise, head-shot the zombie.
  5. 5
    Return to the top of the ladder, go left, and find a scientist. Escort him back to the zombie area. He will use a retinal scanner to unlock a door, granting access to a room with a first aid station, grenades, and bullet clips.
  6. 6
    Return to the houndeye room. In the next corridor, push a barrel near the door. When a vortigaunt breaks through, toss a grenade into its room. Collect bullet clips inside.
  7. 7
    Past the D475-KL sign, a zombie climbs through a grating. Ignore it. Toss a grenade down the floor hole on your side of the bars to destroy a headcrab in the water below. Resupply grenades if needed, then drop through the floor hole.
  8. 8
    Explore the watery tunnel to find a platform with a valve. Use the wheel to flood the area, then swim to a ceiling grate that will open. Ignore the nearby zombie and proceed to section c1a1c.
  9. 9
    Section c1a1c: CANAL AREA
  10. 10
    In a large room with a platform lift, collect bullet clips near a dead security guard.
  11. 11
    Instead of using the lever, drop from the right side of the unmoving platform onto a sloped surface. Slide down to a narrow ledge next to a first aid station.
  12. 12
    Jump to the main floor using cement supports. Shoot the houndeye that teleports onto a crate. Destroy the crate to fight it or shoot it through a crack. Bash other crates for bullets.
  13. 13
    In a room with a metal walkway, strafe left to avoid a bullsquid's toxic spit. Move onto the walkway, turn right, and jump to the lowest set of nearby pipes.
Tips
  • Quicksave before attempting to shoot explosives from the ladder to avoid damage.
  • If using the barrel method, be aware that headcrabs might escape and attack scientists if you take too long.
  • The explosive device may need to be shot twice.
  • Run backward immediately after shooting the explosive device to avoid damage.
  • If the explosive device is not present, head-shotting the zombie is the alternative.
  • The scientist may need to be escorted back to the zombie area.
  • A vortigaunt encounter requires a well-timed grenade toss.
  • Be prepared for a headcrab attack in the corridor after collecting vortigaunt loot.
  • The headcrab in the water below the grating may require multiple grenades to ensure its demise.
  • When flooding the tunnel, swim to the nearest ceiling grate.
  • For the platform lift in section c1a1c, sliding down the slope is a safer alternative to riding the lift.
  • Be prepared to dodge a bullsquid's spit on the metal walkway.
  • The houndeye in the crate can be dealt with by shooting it through a crack or by breaking the crate.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content