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Part 17
High on Life 2

Part 17

High on Life 2 Part 17 walkthrough: Navigate c1a4f, restore main power, and return to the firing chamber.

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High on Life 2 Part 17 walkthrough: Navigate c1a4f, restore main power, and return to the firing chamber.

Walkthrough
  1. 1
    Move past explosive containers and continue down the corridor.
  2. 2
    Wait for three houndeyes to appear after the corridor turns right and defeat them.
  3. 3
    Proceed toward the water spill to reach section c1a4f.
  4. 4
    In the large room with hanging cables, lob a grenade at the bullsquid chewing on a scientist, then fire your assault rifle.
  5. 5
    Locate the first aid station in the room's opposite corner and use it.
  6. 6
    Get onto the narrow platform extending from the main floor.
  7. 7
    Crouch-jump onto the platform's right-hand railing, then jump to the ladder against the wall.
  8. 8
    At the bottom of the ladder, walk or crouch-strafe onto the short pipe underneath. If unsuccessful, jump off the ladder (quicksave first).
  9. 9
    Jump from the pipe onto the nearby flooring.
  10. 10
    Find the first aid station near the scientist.
  11. 11
    Cross the large pipe leaking toxic goo by taking a running jump-crouch onto it, then walk along it to drop to the floor past the spill.
  12. 12
    Double-barrel the zombie in the head and move past it.
  13. 13
    Get on the small movable platform and press its button, crouching to avoid the bullsquid's spit from below.
  14. 14
    After the bullsquid stops spitting, climb the ladder it stopped next to, then drop onto the walkway.
  15. 15
    Move along the wall, keeping an eye on the fast-moving platform, until you reach another ladder.
  16. 16
    Quickly move around to climb the ladder after the fast platform zooms by.
  17. 17
    At the top, walk or jump onto the large slanty thing and press the red button at its top.
  18. 18
    Jump onto the top of the reactor and move across to find another slanty thing with a button at its top; press it.
  19. 19
    Run down to a ladder, climb partway, and watch for the fast platform.
  20. 20
    Move to the bottom of the ladder and get against a wall when it's safe.
  21. 21
    Carefully make your way along the walkway back to the top of the ladder leading down to the movable platform.
  22. 22
    Climb down to or drop onto the movable platform and use its controls to return to the area near the toxic spill.
  23. 23
    Cross the pipe to avoid the spill and use the first aid station if needed.
  24. 24
    Drop back onto the pipe segment next to the big ladder and climb to its top.
  25. 25
    Turn on your flashlight and slowly climb back down the ladder, looking for a small ridge on the large pillar to the right.
  26. 26
    Crouch-strafe carefully onto the ridge and crouch-walk along it to a point where you can drop to the floor without taking damage.
  27. 27
    Push or pull a small metal box near the first aid station through the doorway and place it next to the large metal box.
  28. 28
    Jump onto the small box, then crouch-jump onto the large box.
  29. 29
    Jump-crouch onto the thick metal cable running along the wall and follow it until you can drop to the floor past the electrified water spill.
  30. 30
    Move past the spill to return to section c1a4b.
  31. 31
    In section c1a4b, move until you get back to the bridge with explosives and recross it to reach the door-switch room.
  32. 32
    Use the switch to return to section c1a4i.
  33. 33
    In section c1a4i, quicksave before jumping the two large walkway gaps.
  34. 34
    Break off the boards on the boarded-over doorway with the crowbar and wait for the tentacles to calm down.
  35. 35
    Climb back up to the top level of the firing chamber, quicksaving frequently and quickrestoring when taking damage.
  36. 36
    Crouch-walk to the first ladder on the left as you enter the firing chamber and quickly climb it.
  37. 37
    Crouch-walk away or toss a grenade to avoid tentacle attacks.
  38. 38
    Repeat the process with the next two ladders.
  39. 39
    Resupply on grenades in the room past the firing chamber's upper platform.
  40. 40
    Return to the control room, watching out for a new floor gap.
  41. 41
    This is your last chance to visit the barnacle-related secret area if you haven't already.
Tips
  • You can leave the bullsquid in the large room alone; it will not notice you.
  • If you want to have more fun with the zombie, let it see you, then move back along the pipe so it walks through the toxic goo. Keep going back and forth until the goo kills it.
  • You can ride the constantly moving platform, but it is not useful.
  • Quicksave before attempting the large walkway gaps in section c1a4i.
  • Quicksave every time you make progress climbing back up the firing chamber and quickrestore every time you take damage.

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