Complete the Part 34 mission in High on Life 2 by activating the primary laser and navigating treacherous hallways. Includes tips and secrets.
Walkthrough
- 1Sneak-shoot surviving marines, preferably with the pistol to conserve .357 ammo.
- 2Ensure all enemies are dead, then collect any available armor batteries and weapons from the marines.
- 3Return to your security guard and then proceed to the computer room.
- 4Move through the winding hallway and sneak-shoot the marine at the left end with the .357.
- 5Proceed down the hallway to a door on the left. (Note: A shortcut by activating the panel from the outside is not recommended as it skips the gauss gun.)
- 6Go through the door, shut off the surgical unit using the control panel to the left of the walkway.
- 7Get a scientist from the back room to follow you and retrace your steps to the lobby. Keep talking to the scientist to ensure they follow.
- 8Head to the room with several crates. Break all crates except the one with a tripmine aimed at it. Collect bullet clips and use the first aid station.
- 9Return to the hallway path split and go the other way to find headcrab cages.
- 10Lure the headcrabs out by running in front of the cages, then move to a safe location and use your pistol to help your guard shoot them. Ensure all headcrabs are eliminated.
- 11Go past the cages to a set of doors leading back to the lobby. Check the side hallway for a marine and eliminate them with the pistol if present. Use the lobby's HEV station for armor if needed.
- 12Return to the headcrab cage area and go up the stairs between the cages to reach section c2a4f.
- 13In section c2a4f, move near the top of the second set of stairs and wait for marines fighting bullsquids to stop.
- 14Peek around the corner with the crossbow in zoom mode. If a bullsquid is near a large crate, shoot the crate with the pistol to let the squid attack the marine.
- 15Shoot any visible marine survivors in the head with the crossbow.
- 16Move forward to an open doorway on the right. Be prepared for a potential bullsquid in the room beyond and sneak-shoot it with the pistol.
- 17Continue down the main hall, watching for marines at the other end.
- 18Check the room on the right near the end of the main hall for marines and break boxes outside for ammo.
- 19In the marines' room, pick up ammo boxes and use the first aid station if needed. Press the big red button on a panel to start a laser.
- 20Go down a side corridor to a room with houndeyes. Quickly kill them with the assault rifle or shotgun, then press the room's big red button to activate its laser.
- 21Return to the main hallway and find another branch to the right with explosive crates. Move into this hall until you hear voices, then wait for the guard with the experimental weapon to overcharge it.
- 22Go down the side hall and into the room beyond. Pick up the experimental gauss gun (tau cannon) from the floor.
- 23Find and use this room's laser-starting button.
- 24Return to the main hallway and go back to the room where you sneak-shot a bullsquid earlier. Collect armor batteries if needed, then press that room's laser-starting button.
- 25Go back to the primary laser room. Push the movable crate to obstruct the laser shield when it lowers.
- 26Press the big yellow button on the nearby console to fire the laser, creating a hole in the wall.
- 27After the laser stops, crouch-walk slowly through the hole to drop onto a small metal ridge against the wall.
- 28Walk along the ridge to the corner, drop onto a square joint on a vertical pipe, then drop to the next small metal ridge, and finally to a curved section of pipe to reach section c2a4e.
Tips
- Use the pistol to conserve .357 ammo when dealing with marines.
- If the security guard glitches and cannot follow, you may need to eliminate them for their pistol.
- The shortcut through the door panel is not recommended as it bypasses obtaining the gauss gun.
- Use the marines' ability to see and fire from long distances to your advantage by peeking around corners.
- The bullsquid in the side room can be used as a distraction against pursuing marines.
- Break all crates except the one with a tripmine to find bullet clips and access a first aid station.
- Lure headcrabs out of their cages and then engage them from a safe distance.
- If you need armor, utilize the HEV station in the lobby.
- When dealing with houndeyes, kill them quickly with the assault rifle or shotgun.
- Listen for voices in the side hall with explosive crates to know when the guard is overcharging their experimental weapon.
- When navigating the hole made by the laser, crouch-walk slowly to manage the drops.
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