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Fallout 2

Details (31)

Guide to Fallout 2's Vault 15 quest: rescue Chrissy, deal with raiders, and uncover a spy. Includes details on the .223 Pistol and H&K P90c.

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Guide to Fallout 2's Vault 15 quest: rescue Chrissy, deal with raiders, and uncover a spy. Includes details on the .223 Pistol and H&K P90c.

Walkthrough
  1. 1
    Enter Vault 15 and find the village known as the Squat.
  2. 2
    Speak to an older woman (towards the northeast) whose daughter, Chrissy, has been kidnapped.
  3. 3
    Agree to rescue Chrissy.
  4. 4
    On the way to the east entrance of Vault 15, you'll encounter a guard named Dalia. Convince her to let you pass by stating a child's life is at stake.
  5. 5
    At the east entrance, kill the two gun guards, take the key from the male guard's corpse, and open the door to rescue Chrissy.
  6. 6
    Return to the Squat and speak with Rebecca (Chrissy's mom) inside her tent.
  7. 7
    Rebecca will introduce you to Zeke, who is in a building to the northeast.
  8. 8
    Talk to Zeke and offer to have him join the NCR. Explain the advantages of this deal.
  9. 9
    Zeke will give you a new quest: to kill the raiders inside Vault 15. He will also provide a red key card to open the Vault 15 elevator door. Save your game.
  10. 10
    Use the key card on the elevator door at the Vault 15 entrance and enter the vault.
  11. 11
    Upon entering, a raider will approach you. Tell her your name is Pat and that you are new here; she will believe you.
  12. 12
    Proceed to the first floor through the entrance in the cavern. Visit the doctor for healing and information about Darion.
  13. 13
    Head to the second floor. To the left, find a broken generator. Use your Science skill to identify the problem and your Repair skill to fix it for experience. In a room to the north, find a .223 Pistol and some stimpacks.
  14. 14
    Go to the third floor and find the computer parts for the NCR in a storage shed (in rusty lockers to the south). You may also find a super stimpack in a locker.
  15. 15
    In the library (to the left), access the working computer to find the location of Vault 13.
  16. 16
    If power is restored, access another computer in the room to the right of the library to disable force fields on the first level. Save your game.
  17. 17
    Kill all raiders on the third floor. Access the computer in Darion's chamber using your Science skill to discover a congressman in the NCR is a spy for Darion. On the corpse of the raider guarding the room next to the library, find the H&K P90c.
  18. 18
    Clear out all raiders on the second and first floors.
  19. 19
    Leave the vault via the ladder and report to Zeke that the raiders have been killed.
  20. 20
    Zeke will arrange for a courier to NCR, allowing the group to join the Republic. Depart for NCR.

GUN Information: .223 Pistol

  • The second most powerful pistol in the game, ranked 4th out of all small arms for raw damage.
  • Extremely powerful with good penetration.
  • Drawbacks include low range, poor accuracy, and a five-round magazine.
  • Uses the .223 FMJ round.

GUN Information: H&K P90c

  • An awesome sub-machine gun that deals good damage using the common and cheap 10mm round.
  • Effective due to its 12-round burst mode and the 10mm's size.
  • With specific perks and traits (Fast Shot, 1x Action Boy, Bonus Rate of Fire), can perform three bursts per turn.
  • Ranks second to the H&K G11 series SMGs.
  • Has a 24-round magazine but middling range.
  • This SMG is loaded with 9mm ammo but can be reloaded with 10mm ammo, allowing firing with the 9mm rounds still in the gun.

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