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XV. DEMON DOORS
Fable

XV. DEMON DOORS

Open all Demon Doors in Fable. Learn how to open each door, their locations, and the rewards like Elixir of Life and Ronok The Axe.

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Open all Demon Doors in Fable. Learn how to open each door, their locations, and the rewards like Elixir of Life and Ronok The Axe.

Demon Door #1

Location: Heroes' Guild

Method: Use your Lamp in front of it.

Return to the Demon Door south of the small magic testing island in the Heroes' Guild. Use your Lamp in front of it to gain access to the Library Arcanum. Inside you'll find an Elixir of Life (it doubles your health bar), a Howl Tattoo, and several books in the bookcases.

Demon Door #2

Location: Greatwood Gorge

Method: Have a completely evil alignment bar/do evil deeds.

Find this Demon Door near the entrance to the Greatwood Cullis Gate. If you are completely evil by the time you talk to it, it will open. Otherwise you'll have to perform evil deeds in front of it. Some good evil deeds to do are eating around ten Crunchy Chicks or getting four people to follow you to the door and then murdering them in front of it. Inside you'll find the Arboretum and a chest containing Wellow's Pickhammer.

Demon Door #3

Location: Rose Cottage

Method: Give the door a gift.

All you need to do is give this door a gift, like Chocolates or a Red Rose (which can be bought from nearly any item store). Once you do that you'll be allowed into the Secret Haven, where you can retrieve your full Bright Will User's Outfit from the chest inside.

Demon Door #4

Location: Greatwood Caves

Method: Have a Combat Multiplier above 14.

If you reached this point early on in the game like I did, it may be hard to get a high enough multiplier. In order to do it, you NEED the Physical Shield spell. Don't try to be a bad-ass and do it without it because you're only going to waste your time and get pissed off. What I did was sprint back and forth between the Greatwood Caves and the Hobbe Caves, killing everything in sight. The Physical Shield spell made sure I didn't lose any Combat Multipliers when I got hit, which happened a lot because I ran right into the center of a group of them and starting slashing all of them. The main problem with this technique is that during the (frequent and heinous) load times, your Combat Multiplier decreases. This pissed me off to no end. It didn't seem fair at all. To raise the Multiplier, you need to be controlling your character and killing things. How can you do that when the game pauses the action so it can load the next area? It doesn't seem fair at all. But you can still do it, as long as you're quick enough with the kills and running. You'll need a Multiplier of at least 20 or higher to even last you the run back to the Demon Door, at which point it might just barely be at 14 when you reach it. If you can do it, though, I think the prize is worthless. I got maybe around 690 kills with the Bluetane, just because it's so cool looking.

An easier way to get your Combat Multiplier high enough is to get into a good spot where an enemy you see can't see you, preferably alone so you don't have to deal with other enemies after you do this. Pull out your bow, and lock onto him. Now, hold down X for at least two minutes. Now, shoot your opponent. He will die instantly and your combat multiplier will be HUGE. Now, just go to the Demon Door and walk on in.

One really good idea is, if you want to wait for a bit later in the game, Witchwood Lake has a Rock Troll that is always there, and he is the only enemy in the area. Above him is a perfect spot to shoot him. Go to the Demon Door, and teleport to Knothole Glade, and then walk to this spot at the hole in the wall next to the path. Zoom in, and hold down X for like five minutes. When you let go, you should do around 5000 damage and your combat multiplier should be 61, possibly depending on the bow. Then teleport back, and open the Demon Door. This is also the best time to use Ages of Might, Ages of Skill, and Ages of Will potions, as each one will give you 6100 experience.

Demon Door #5

Location: Darkwood Marshes

Method: Defeat the summoned Hobbes.

This is probably one of the easiest Demon Doors to open. The only problem you may run into is if you try to open it while you're leading the traders through Darkwood. If you do that there's a chance they'll get slapped around. So it would be a safe bet to leave them in a far enough away area and then accept the Door's challenge. Defeat all the Hobbes it summoned to gain access to the Darkwood Sanctum, where you will find a chest containing a full set of Will User's Dark Robes.

Demon Door #6

Location: Barrow Fields

Method: Gain weight.

Find this Demon Door in the south of Barrow Fields to be told that you need to be fat to enter. So you know what that means: go and eat lots of hocks of Red Meat and Apple Pies. You should eat until you can't possibly get any fatter in order to gain access to the Old Kingdom Spring. Inside you'll find a Will Master's Elixir. And don't worry if you don't want to be fat, you can always lose all your weight by remaining active in the game.

Demon Door #6

Location: The Grey House

Method: Marry Lady Grey.

The Demon Door at the north end of the path at The Grey House requires you to marry Lady Grey.

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