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Best Utility and Survival Skills – Enshrouded Builds
Enshrouded

Best Utility and Survival Skills – Enshrouded Builds

Discover the best utility and survival skills in Enshrouded, including Runner, Double Jump, and Jump Attack. Enhance your stamina, mobility, and combat effectiveness with these essential build choices.

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Discover the best utility and survival skills in Enshrouded, including Runner, Double Jump, and Jump Attack. Enhance your stamina, mobility, and combat effectiveness with these essential build choices.

The recommended skills listed below will take you through most of the survivor skill tree in a way that you can naturally progress through from the beginning of the game, but you may not want to invest in all of these at the same time before you commit to other, more specific combat-related skills first. See what takes your fancy, and incorporate it into your build as you wish!

Runner

The Runner skill can be easily overlooked in Enshrouded. You’ll find it as one of the first skills in the Survival tree, and all you need to do to get it is invest one point in an Endurance boost, then two points for Runner itself. The Runner skill not only increases your base sprinting speed by 10%, but it also decreases stamina consumption for all actions by 10%. This means that you’ll use less stamina not only when sprinting, but also when climbing, gliding, and mining or harvesting resources. As a result, you’ll get an overall improvement to your stamina consumption rate, which is particularly important in Enshrouded, where stamina is one of the most useful stats that you can invest in.

SkillDescription
RunnerSprinting speed increased by 10% and stamina consumption decreased by 10%.

In terms of the direct impact of the Runner skill, you’ll notice that you can now outrun some of the faster enemies that you encounter, especially the tougher dual-wielding shroud enemies that can chase you for a long time within the shroud. You’ll also be able to more easily avoid attacks from ranged enemies, such as when they fire explosives which detonate in a circle on the ground. You have a limited amount of time to get out of these circles, so you can do it that much faster with the Runner skill.

Double Jump

The next useful utility skill in the Survivor tree that you should consider getting early on is Double Jump. You can get this immediately after Runner once you have 4 skill points to spend. It may not seem like the most relevant skill for some playstyles initially but trust us when we say that this one is absolutely essential if you want to successfully navigate some of the trickiest parts of dungeons, but also while adventuring in general. The double jump basically does what it says; provides you with an extra jump that you can execute as soon as you’ve used the first, so you can jump higher.

SkillDescription
Double JumpAllows jumping a second time while airborne.

The double jump is great not only for reaching higher platforms in dungeons, but it also allows you to jump further onto platforms or terrain in the distance. As you explore Embervale, you’ll find numerous hidden chests that are difficult or impossible to get to without the double jump skill, so you should definitely get this one as soon as possible. You won’t need to invest in some of the higher-damage skill investments early on, especially since most of the tougher enemies are found within the Revelwood region and beyond, so you’ll have plenty of skill points to use before then.

Runner is an important skill that most players can benefit from early on. Double Jump is essential for any play if they want to explore all parts of a dungeon.

Jump Attack & Jump Attack II

The Jump Attack skill can be acquired as soon as you’ve got the Double Jump skill. It costs 3 skill points and it can be found as an adjacent skill between the Survivor and Athlete skill trees. The main thing to note about this skill is that not all players will want to invest in it since it’s primarily useful for melee-based builds. You’ll need a melee weapon equipped before you can even use this skill, so don’t bother getting it if you plan to use a bow, staff, or wand instead. With that said, you might still want to get it if you use a melee weapon as a backup, but only later in your skill investments.

SkillDescription
Jump AttackWhen equipped with a melee weapon, you can perform a jump attack which deals 50% more weapon damage in a small blast radius.
Jump Attack IIWhen equipped with a melee weapon, attacking from a double jump deals an additional 20% of weapon damage.

If you do happen to be running with a melee-build as your primary, then the Jump Attack is among the most effective skills that you can get early on. With a melee weapon equipped, you can jump in the air and press the attack button to come crashing down with an area-of-effect attack that inflicts 50% more weapon damage than normal to all enemies within the blast radius. You’ll find that it costs more stamina to use if you use it with two-handed weapons compared with one-handed alternatives, but it doesn’t use so much that you’ll feel restricted. You can easily spam this attack against multiple groups of enemies.

If you have the jump attack skill, there’s no reason not to use it whenever you’re facing more than one enemy, but you need to get the timing right to make sure that you hit all of them at the same time. You can quickly eat through the health of packs of wolves, boars, shroud enemies, or scavengers with this attack, and they’ll have trouble hitting you back if you’re in the air most of the time! Investing in Jump Attack II for an additional 3 skill points will increase the extra damage from 50% to 70%, so it’s well worth doing if you enjoy using this attack.

Rebound

Returning to the theme of stamina usage, there’s another incredibly useful skill to be found further up the survival skill tree, called Rebound. You’ll need to invest a fair few points before you can reach this one, acquiring Wanderlust and Good Metabolism along the way.

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