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Best Starting Base Locations
Enshrouded

Best Starting Base Locations

Discover the best starting base locations in Enshrouded's Springlands and Revelwood. Learn optimal spots for early-game resources, fast travel, and progression.

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Discover the best starting base locations in Enshrouded's Springlands and Revelwood. Learn optimal spots for early-game resources, fast travel, and progression.

The best starting base location in Enshrouded's Springlands is generally recommended to be just north of the Cinder Vault, the initial spawn point. This area is advised by the game for the main quest and offers several advantages. It provides access to a small shroud patch southeast of Longkeep for learning shroud mechanics safely, and it's close to the Scavenger camp to the west for early resources like Torn Cloth and Metal Scraps. The Saline Quarry for salt is also accessible in the larger shroud area southeast of Longkeep, and flint, trees, and bushes are abundant.

However, building an extensive permanent base here is not advised due to its proximity to the Cinder Vault, which is a fast travel point. Having two fast travel points so close together is inefficient given the limited Flame Altar placements. It's recommended to build only a basic starter base and prepare to move the Flame Altar to more advantageous locations as you explore further north.

A highly recommended alternative base location is northeast of the Mistbury Catacombs in the Springlands. This spot offers easy access to the catacombs (which reset on relog), numerous Flame Shrines and Sanctums, and shroud patches to the north, east, and south for resources. It's also close to the Hill of Scavengers for Metal Scraps and Torn Cloth, the Glimmer Rock Mine to the northwest, and the Gate to the Pillars of Creation, a gateway to the Nomad Highlands. This location serves as a central fast travel point, allowing easy access to the Necropolis to the northwest and shroud areas for Shroud Roots. The Ancient Spire for the Springlands also provides a good vantage point for gliding.

The reason a base is not recommended further southeast in the Low Meadows is that the Ancient Spire tower for that region already covers most of the area, providing sufficient fast travel access.

In the Revelwood, the northernmost region, enemies are higher level. The Ancient Spire for this region is located in its western reaches, east of the Mark of Sameth mine and southwest from the Bramblespine Boneyard, providing a good starting point for exploration.

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