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Biome List & Progression Guide
Enshrouded

Biome List & Progression Guide

Master Enshrouded's biomes! Learn the progression, level ranges, flame level requirements, and key resources for Springlands, Low Meadows, Revelwood, Nomad Highlands, and Kindlewastes.

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Master Enshrouded's biomes! Learn the progression, level ranges, flame level requirements, and key resources for Springlands, Low Meadows, Revelwood, Nomad Highlands, and Kindlewastes.

The Enshrouded Biomes are structured around quests, player levels, and your Flame Level. Your Flame Level is crucial for progression, while the level range indicates combat difficulty. NPC and main story quests are often gated by recipe unlocks and equipment acquisition.

The list of all Enshrouded Biomes and their progression is as follows:

  1. Springlands
  2. Low Meadows
  3. Revelwood
  4. Nomad Highlands
  5. Kindlewastes

Springlands

  • Level Range: 1-9
  • Flame Level Requirement: 1-2

The Springlands is the starting biome, featuring a tutorial on gameplay. You'll explore early levels, build your first base, and rescue Craftspeople from Vaults. You'll encounter basic enemies, learn about Shroud areas, and gather materials to improve your flame. Navigation tools like the Glider and Grappling Hook are also acquired here. Upgrading the Flame to Level 2 unlocks dangerous Shroud areas and grants access to the Low Meadows.

To upgrade the flame level, hunt these resources:

  • Resin: Gathered from cutting Trees.
  • Red Mushroom: Grows all over the Springlands.
  • Bones: Gathered from defeating animals or undead monks.
  • Shroud Liquid: Basic gatherable plants in the Shroud.
  • Spark: Gained from Falem Shrines and Temples.
  • Animal Fur: Looted from killing animals.

Around level 7-10, explore the northern Springlands for more Vaults, dungeons, and early overworld bosses. Visiting the Hill of Scavengers at level 7 is recommended to defeat a boss that grants the Improved Grappling Hook recipe.

Low Meadows

  • Level Range: 7-10
  • Flame Level: 2

The Low Meadows is a mini biome east of the Springlands, containing more Vaults and introducing higher-tier materials and enemies. A Flame Level of 2 is required to enter.

Here, you'll find more Craftspeople like the Carpenter, activate an Ancient Tower, and discover more Flame Shrines. Advanced mining nodes like Copper appear in the northeast. Key Points of Interest (POIs) include the Vuhgar camp with a boss around level 8, and various side quests.

To aid progression into Revelwood, gather these items:

  • Wax: Gathered from Beehives and smashed destructibles.
  • Salt: Looted from Salt mines or by killing Undead Monks.
  • Shroud Wood: Harvested from trees in Shrouded areas.
  • Flintstone: Commonly found mineable in the overland.
  • Charcoal: Made in the Charcoal Kiln.
  • Fell Thunderbrute Head: Obtained by defeating large bruiser bosses.

Revelwood

  • Level Range: 10-18
  • Flame Level: 2-3

The Revelwood is a large biome north of the Springlands, accessible with a Flame Level of 2, though full access requires higher levels. It features denser evergreen areas with new farming materials like Flax and Strawberries.

Progression here involves stronger enemies like Boar packs and more Scavenger mobs in towns. A large Scavenger mining base is located in the west.

Key resources to mine include Copper Ore and Lumps of Clay for crafting Copper Bars and Hardened Brick. Flax is essential for crafting Linen Cloth.

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