Craft 9 enshrouded armor sets with the Blacksmith, from Fur (Level 5) to Warden (Level 23), each unlocked via quests.
Armor Sets:
- Fur Armor Set - Level 5
Fur Hood: Phys: 7, Mag: 7. Recipe: 1x Torn Cloth, 1x Animal Fur, 2x String.
Fur Chest: Phys: 26, Mag: 26. Recipe: 1x Torn Cloth, 3x Animal Fur, 2x String, 2x Metal Scraps.
Fur Gloves: Phys: 3, Mag: 3. Recipe: 2x Torn Cloth, 2x Metal Scraps, 1x String.
Fur Trousers: Phys: 15, Mag: 15. Recipe: 1x Torn Cloth, 2x Animal Fur, 2x String, 1x Metal Scraps.
Fur Boots: Phys: 3, Mag: 3. Recipe: 2x Torn Cloth, 1x Animal Fur, 2x String.
- Rising Fighter Armor Set - Level 8
Rising Fighter Helmet: Phys: 15, Mag: 10. Bonuses: +11% Melee Critical Strike Chance. Recipe: 1x Metal Sheets, 1x Animal Fur, 3x Resin.
Rising Fighter Chest: Phys: 42, Mag: 21. Bonuses: +60 Health. Recipe: 3x Metal Sheets, 2x Resin, 4x Animal Fur, 4x String.
Rising Fighter Gloves: Phys: 10, Mag: 5. Bonuses: +2% Melee Damage. Recipe: 2x Metal Sheets, 2x Animal Fur, 4x String.
Rising Fighter Trousers: Phys: 26, Mag: 10. Bonuses: +23 Health. Recipe: 2x Metal Sheets, 3x Animal Fur, 4x String.
Rising Fighter Boots: Phys: 10, Mag: 5. Bonuses: +1 Health Regeneration. Recipe: 1x Metal Sheets, 2x Animal Fur, 5x Resin.
- Adventurer Armor Set - Level 13
Requires the Forge to craft.
Adventurer Helmet: Phys: 23, Mag: 15. Bonuses: +13% Melee Critical Strike Chance. Recipe: 1x Copper Bar, 1x Charcoal.
Adventurer Chest: Phys: 61, Mag: 30. Bonuses: +120 Health. Recipe: 5x Linen, 2x Dried Fur, 3x Copper Bar, 3x Charcoal.
Adventurer Gloves: Phys: 15, Mag: 7. Bonuses: +3% Melee Damage. Recipe: 3x Linen, 2x Dried Fur, 1x Copper Bar, 1x Charcoal.
Adventurer Trousers: Phys: 38, Mag: 15. Bonuses: +45 Health. Recipe: 2x Linen, 1x Dried Fur, 2x Copper Bar, 2x Charcoal.
Adventurer Boots: Phys: 15, Mag: 7. Bonuses: +2 Health Regeneration. Recipe: 6x Linen, 2x Dried Fur, 1x Copper Bar, 1x Charcoal.
- Tank Armor Set - Level 13
Requires the Forge to craft.
Tank Helmet: Phys: 23, Mag: 15. Bonuses: +6 Parry Power. Recipe: 2x Copper Bar, 2x Charcoal.
Tank Chest: Phys: 61, Mag: 30. Bonuses: +12 Bonus Physical Armor Points. Recipe: 2x Copper Bar, 3x Charcoal, 5x Linen, 2x Dried Fur, 3x Amber.
Tank Gloves: Phys: 15, Mag: 7. Bonuses: +2 Block. Recipe: 2x Copper Bar, 2x Charcoal, 2x Linen, 1x Dried Fur, 1x Resin.
Tank Trousers: Phys: 38, Mag: 15. Bonuses: +45 Health. Recipe: 3x Copper Bar, 4x Charcoal, 3x Linen, 1x Dried Fur.
Tank Boots: Phys: 15, Mag: 7. Bonuses: +2 Health Regeneration. Recipe: 2x Copper Bar, 2x Charcoal, 2x Linen, 2x Dried Fur.
- Guardian Armor Set - Level 18
Requires Smithing Tools, obtained by completing the Blacksmith quest “The Blacksmith’s Request”.
Guardian Helmet: Phys: 30, Mag: 20. Bonuses: +11 Parry Power. Recipe: 3x Amber, 3x Bronze Bars, 2x Charcoal.
Guardian Chestplate: Phys: 82, Mag: 41. Bonuses: +18 Bonus Physical Armor Points, +90 Health. Recipe: 3x Amber, 6x Bronze Bars, 3x Charcoal, 4x Leather, 5x Linen.
Guardian Gloves: Phys: 20, Mag: 10. Bonuses: +3 Block. Recipe: 2x Amber, 3x Bronze Bars, 2x Charcoal, 2x Leather, 2x Linen.
Guardian Trousers: Phys: 51, Mag: 20. Bonuses: +34 Health, -3% Increased Damage Reduction Limit from Physical Armor. Recipe: 4x Bronze Bars, 2x Charcoal, 3x Leather, 4x Linen.
Guardian Boots: Phys: 20, Mag: 10. Bonuses: +3 Health Regeneration, +1 Stamina Regeneration. Recipe: 4x Amber, 3x Bronze Bars, 2x Charcoal, 2x Leather, 6x Linen.
- Mercenary Armor Set - Level 18
Requires Smithing Tools, obtained by completing the Blacksmith quest “The Blacksmith’s Request”.
Mercenary Helmet: Phys: 30, Mag: 20. Bonuses: +14% Melee Critical Strike Chance, +11% Critical Strike Damage. Recipe: 2x Bronze Bars, 2x Charcoal.
Mercenary Chest: Phys: 82, Mag: 41. Bonuses: +18 Stamina, +180 Health. Recipe: 6x Amber, 4x Bronze Bars, 3x Charcoal, 3x Leather, 5x Linen.
Mercenary Gloves: Phys: 20, Mag: 10. Bonuses: +2% Damage against Melee Foes. Recipe: 2x Bronze Bars, 2x Charcoal, 1x Leather, 1x Linen.
Mercenary Trousers: Phys: 51, Mag: 20. Bonuses: +68 Health, +1 Health Regeneration. Recipe: 3x Bronze Bars, 2x Charcoal, 2x Leather, 4x Linen.
Mercenary Boots: Phys: 20, Mag: 10. Bonuses: +3 Health Regeneration, -90 Health Timeout Reduction. Recipe: 3x Bronze Bars, 2x Charcoal, 2x Leather, 6x Linen.
- Rogue Armor Set - Level 23
Rogue Helmet: Phys: 39, Mag: 26. Bonuses: +10% Backstabbing Damage, +25% Opportunity Damage. Recipe: 5x Fossilized Bone Dust, 1x Padding, 15x Scales.
Rogue Chestplate: Phys: 104, Mag: 52. Bonuses: +48 Stamina, +120 Health. Recipe: 10x Fossilized Bone Dust, 6x Padding, 30x Scales.
Rogue Gloves: Phys: 26, Mag: 13. Bonuses: +12% One-Handed Melee Damage, +3% Damage against Melee Foes. Recipe: 2x Fossilized Bone Dust, 3x Padding, 10x Scales.
Rogue Trousers: Phys: 65, Mag: 26. Bonuses: +4 Stamina Regeneration, +9 Stamina. Recipe: 5x Padding, 20x Scales.
Rogue Boots: Phys: 26, Mag: 13. Bonuses: -120 Stamina Timeout Reduction, +4 Stamina Regeneration. Recipe: 4x Leather, 2x Padding, 10x Scales.
- Warden Armor Set - Level 23
Warden Helmet: Phys: 39, Mag: 26. Bonuses: +19 Parry Power. Recipe: 2x Lapislazuli, 2x Padding, 3x Iron Bars, 5x Charcoal.
- Always check the specific quest requirements to unlock new armor sets.
- Higher-level armor sets generally offer better resistances and more impactful bonuses.
- Consider the bonuses that best complement your playstyle, whether it's for melee damage, tanking, or survivability.
- Gathering the necessary crafting materials can be time-consuming; plan your resource runs accordingly.
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