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SEWERS - EXIT TO ANIMOID ROW (3)
Blade & Sorcery

SEWERS - EXIT TO ANIMOID ROW (3)

Navigate Stage Three of Blade & Sorcery's Crystal Hunt. Learn how to identify your stage, discover available wares from The Baron's Bounty, and understand enemy factions.

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Navigate Stage Three of Blade & Sorcery's Crystal Hunt. Learn how to identify your stage, discover available wares from The Baron's Bounty, and understand enemy factions.

Walkthrough
  1. 1
    Identify Stage Three: The primary indicator is that only two of the six lights on the Dalgarian gate are activated.
  2. 2
    Shop Availability: The Baron's Bounty shop will offer a selection of weapons.
  3. 3
    Tier 0 Weapons: Ancient Seax, Beheading Sword, Blacksmith Hammer, Felling Axe, Hand Scythe, Hayfork, Hoe, Improvised Staff, Mallet, Old Warbrand, Pickaxe, Pitchfork, Rake, Rusty Cleaver, Sickle, Skinning Knife, Wooden Targe.
  4. 4
    Tier 1 Weapons: Ancient Arrow Quiver, Burial Sword, Druidic Staff, Great Iron, Imperial Dagger, Imperial Sword, Javelin, Old Hatchet, Old Maul, Ritual Sword, Studded Cudgel, Tribal Axe, Tribal Bow, Tribal Shield.
  5. 5
    Tier 2 Weapons: Arrow Quiver, Arrowhead Spear, Bearded Axe, Bow, Brigand Axe, Claymore, Double Crystal Staff, Eradian Dagger, Eradian Sword, Greatsword.
Tips
  • Familiarize yourself with the available weapons to plan your purchases and combat strategies.
  • Keep an eye on the Dalgarian gate lights to confirm your current progression stage.

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