Guide to the 9th-112/Story mission in Path To Nowhere. Learn about the operation, characters like Mess and Hecate, and the abandoned apartment setting.
This section covers the "9th-112/Story" mission, which involves an arrest operation. You'll be participating in one of the Bureau's operations for the first time. The arrest team is already on-site at an abandoned apartment on the border of Districts 13, 14, and 15. It's October 3rd, 11:49 AM. Hella expresses excitement about being on the 'chasing' side for once, while Hecate reminds everyone to stay serious due to the lack of experience with the arrest team and the challenges in Eastside. The target, known as "Mess," is an escape expert and a master of hiding, possibly with accomplices or an ambush prepared. Ambrosia is also a threat to ordinary arrest team members. You decide on a "flexible" strategy to avoid tipping Mess off while seizing the opportunity. The Arrest Squad Captain reports that the area is surrounded, but the presence of many homeless people makes pinpointing Mess difficult. He asks whether to attack or gather more intelligence. You recall Doyle's notes about Mess's skills. You'll then use a Bar Staff member as bait. The scene shifts to October 3rd, 7:00 PM, at the same location. Mess returns, seemingly unaware, and is surprised to see the waiter waiting for her. The waiter explains that the Bureau confiscated all Ambrosia from their bar, and the boss needs more. He asks Mess to sell them some stock. Mess agrees, calling them friends, and leads the waiter into the abandoned building. You and the Sinners follow discreetly. Inside, after navigating through debris and homeless individuals, you reach a repair mezzanine. Hecate notes it's Mess's private base. You brief the arrest team outside, and they prepare to act. The waiter is left to interact with Mess. Mess asks how he found her, and the waiter explains the situation with the Ambrosia. Mess offers him food and water, and they discuss her recent move and how she's been changing pickup spots. She playfully asks if he's in love with her and offers him a game. Hella comments on sympathizing with the waiter. Mess mentions she decided to move that night because the cops were watching the place and apologizes for the commotion she caused the previous night, inviting the waiter to make himself at home. She then starts to tease the waiter, asking why he's nervous and if he's scared because she's a Sinner, or if he's worried about the Sinners outside, or if he was the one who led them there. The waiter panics, screaming for help. Mess laughs and muffles his screams.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content