Sonic the Hedgehog 3 Act 2 walkthrough: Beat EggRobo's Water Suction Machine and navigate moving walls and spikes.
Walkthrough
- 1Spin Dash through the walls and proceed past the Starpost.
- 2When a wall starts moving towards you, Spin Dash through more walls and drop down.
- 3Grab the 1-Up and drop down.
- 4Spin Dash through the final series of walls until the moving wall stops.
- 5Spin Dash onto the spinning pillar above and use the air fans to go up.
- 6Run down the slope and go left.
- 7As you ascend the next slope, go past the Starpost and run through the loop de loop.
- 8Go down the slopes and Spin Dash onto the pillar.
- 9Go up via the fans and run down the slope.
- 10Spin Dash through the walls and run up the slope.
- 11Grab the Invincibility in the passageway to the left.
- 12Go down the slopes.
- 13Climb up the moving platforms and go up the pillars.
- 14Use the fans as platforms and run through the loop de loop.
- 15Go down the slope and run across the bridge.
- 16Go past the Starpost and use the pillars as platforms.
- 17Run down the slopes and hold Right to encounter walls.
- 18Spin Dash through these walls and drop down.
- 19Break through the wall to enter a new path.
- 20Head past a Turbo Spiker and use the moving pillars to climb up.
- 21At the top, glide across the spikes and use the speed hand catapult.
- 22Climb up the western wall and glide to the right to cross the long row of spikes.
- 23When you drop down, watch out for the moving pillars and spikes.
- 24Go past the Starpost and break through the walls.
- 25EggRobo will appear.
Boss Battle: EggRobo's Water Suction Machine - 8 Hits
Strategy:
- When the machine charges, Spin Dash in the opposite direction to evade.
- After a while, the machine will connect to the pillar above you and create a whirlpool. Attack the machine to destroy it.
- If the machine takes off again, wait until it reconnects to the pillar before finishing it off.
Tips
- In Sonic the Hedgehog 3, a spring in this area was replaced with a 1-Up.
- In Sonic the Hedgehog 3, Knuckles pressed a switch that caused the bridge to collapse; here, you can break through the wall instead.
- The row of spikes is too long to glide across from the floor; you must climb the western wall and glide from there.
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