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Giant Ring #2 (16)
Sonic the Hedgehog 3

Giant Ring #2 (16)

Sonic the Hedgehog 3 walkthrough for Giant Ring #2 (16) with Debug Coordinates 50420340 and Hard access difficulty.

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Sonic the Hedgehog 3 walkthrough for Giant Ring #2 (16) with Debug Coordinates 50420340 and Hard access difficulty.

Walkthrough
  1. 1
    Head left down the holes, returning to the slides.
  2. 2
    Continue sliding until you see a swinging platform, then jump to the other slide.
  3. 3
    Slide down the new slide to hit a checkpoint (an auto-save point you restart from on death).
  4. 4
    Continue right and push the switch all the way.
  5. 5
    Hurry left and bounce up to the kart, then push it onto the tracks.
  6. 6
    Ride to the door and get through before it closes. (If you have the electric shield, you can climb the wall next to the bouncer after pushing the switch to shortcut this).
  7. 7
    Use the swinging platform to reach the bungee cord, which leads to the platform below.
  8. 8
    Push the switch all the way, then head right, then up the swinging platforms, then left, and up through the door before it closes.
  9. 9
    Continue right to the loop, which will send you into a bouncer, then another loop that throws you to the ceiling and a checkpoint.
  10. 10
    Head right over the gap and push the switch all the way.
  11. 11
    Duck under the spikes and ride the swinging platform up to reach the ledge before the door closes.
  12. 12
    Break open the sand stream on the roof to fill the room with sand.
  13. 13
    Let the sand lift you up, then run left, then take the sand up until it stops.
  14. 14
    Jump onto the swinging pillar to reach the switch that opens the door.
  15. 15
    Head right and break open the next sand stream.
  16. 16
    Let the sand lift you to the ledge, then head right, then ride the sand past the pillar to reach the ledge on the right.
  17. 17
    Push the switch to open the ceiling and get up there.
  18. 18
    Duck under the spikes and through the narrow passageway before the sand crushes you.
  19. 19
    Push the switch to the right to open the doors.
  20. 20
    If you have enough time before the sand reaches you, grab the extra life behind the left door.
  21. 21
    Head through the right door.
  22. 22
    Ride the rising sand to the top until it stops.
  23. 23
    Use the swinging platform to head right and push the switch to open the floor so you can drop down.
  24. 24
    Duck under the pillar and go right to reach the swinging platform.
  25. 25
    Use the swinging platform to grab the bungee cord, which takes you to an opening in the wall below.
  26. 26
    Jump over the spikes to get behind a sand waterfall.
  27. 27
    A spring is hidden at the foot of the wall that will bounce you to the top.
  28. 28
    Keep going right over the spikes, through a loop, and be sent into quicksand.
  29. 29
    Make your way left over the quicksand and pillars to reach a bungee cord.
  30. 30
    After riding through 20 rings, you'll reach a ledge to the right with a breakable rock.
  31. 31
    Head right over the pillar to reach another checkpoint.
  32. 32
    Ride the slide to a loop that sends you to a longer slide.
  33. 33
    Reach the bottom and enter another loop that sends you up the wall to a ledge.
  34. 34
    Use the pillars to the right to reach the platform above with the bouncer (if you fall, break the rock and use the spring to be sent back up).
  35. 35
    Use the bouncer to be sent along the path to a switch. Do not push it yet.
  36. 36
    Jump to the swinging platform and ride it to the ceiling to find a blocked sand stream. Break it open.
  37. 37
    Jump back down to the floor.
  38. 38
    Push the switch all the way to the right.
  39. 39
    Quickly run right, over the sand and ledge.
  40. 40
    Jump down the steps and go under the pillar.
  41. 41
    Stop before you drop down. On the right is a closing door. Duck into it before it closes to reach the room with the Giant Ring.
  42. 42
    After using the Giant Ring, use the switch to exit the room and drop down to the final checkpoint before the boss battle of the act.
Tips
  • If you have the electric shield, you can use its effect to climb the wall next to the bouncer after pushing the switch to take a shortcut.
  • If you fall from the platform with the bouncer, break the rock and use the spring to be sent back up.
  • If you have enough time before the sand reaches you, grab the extra life behind the left door.

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