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GREEN HILL (2)
Sonic Adventure 2

GREEN HILL (2)

Navigate the intricate routes of Green Hill (2) in Sonic Adventure 2. This walkthrough covers all paths, enemies, and collectibles to help you conquer this challenging stage.

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Navigate the intricate routes of Green Hill (2) in Sonic Adventure 2. This walkthrough covers all paths, enemies, and collectibles to help you conquer this challenging stage.

Walkthrough
  1. 1
    Start in a side-view perspective. Run forward, and the camera will adjust. Collect any nearby rings.
  2. 2
    As the stage transitions, you'll encounter the first enemies (bee-type). Use a homing attack and collect the nearby capsule. A spring is located on the first tree to your left.
  3. 3
    Continue past the first bridge. To your right, jump on a rock, then into a nearby tree to find a capsule.
  4. 4
    Run down the next hill, following the land. Be aware of enemies.
  5. 5
    After crossing the next bridge, you'll approach a hill with multiple route options:
    • Bottom Route: Drops you down to the loop.
  6. 6
    Top/Middle Route: Use a spring to reach the top or middle paths. The top path offers rings before dropping to the middle. The bottom route follows cliffs with spikes. Be cautious of crumbling ground on cliff sections. You will reach your first checkpoint here.
  7. 7
    After the first checkpoint, you have more route choices:
    • Bottom Route: Leads to a classic tunnel and a checkpoint.
  8. 8
    Top Route: Jump onto moving platforms to your left. Follow the top path to a barren cliff top with a capsule and a spring. Hit the spring and hold forward to land on the next cliff; missing will put you on the bottom route.
  9. 9
    From the next cliff, you have another option:
    • Upper Platforms: Platforms lead upwards. Crossing them leads to more platforms that lower as you descend, potentially leading to a capsule with a magnetic shield and then a large ring area.
  10. 10
    Second Platform Jump-off: Jumping off the second platform leads to a tunnel that exits to the lowering platforms.
  11. 11
    Revisiting the path after the first checkpoint:
    • Bottom Route (after checkpoint): Go through the loop, then a tunnel, hitting the second checkpoint. You'll then hit a ramp leading to the large ring area.
  12. 12
    After landing in the large ring area (reached via top or bottom routes):
    • Jump off the next cliff (do not drop, spikes are below).
  13. 13
    Run alongside the cliffs to reach the goal.
Tips
  • The stage's complexity lies in its many routes, not its difficulty.
  • Pay attention to crumbling ground on cliff sections.
  • Avoid dropping directly below the final cliff jump, as spikes are present.

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