Understand Silent Hill 3 shooting kills (firearm final blow) vs fighting kills (melee/kick final blow) and how to balance them.
A fighting kill is defined as the killing blow being delivered by a melee attack or a kick. A shooting kill occurs when the final blow to an enemy is from a firearm, irrespective of prior attacks. If an enemy is shot and still moving when kicked, or if blood immediately follows a kick, it will be registered as a fighting kill. Unlike in Silent Hill 1 and 2, you have less direct control over whether enemies die by shooting or fighting, particularly with the Handgun, which tends to automatically finish off downed enemies. It is therefore crucial to monitor your kill counts in each category and strive for balance throughout the game.
While control is limited, you may need to focus on accumulating fighting kills later in the game, as the latter stages are more conducive to this kill type. All Stun Gun kills are categorized as melee kills.
- Keep track of your kills in both categories to maintain balance.
- Be aware that the Handgun often automatically finishes enemies, making shooting kills easier to obtain.
- The later stages of Silent Hill 3 are more suitable for achieving fighting kills.
- Remember that bosses count towards the kill category of the method used for their final blow.
- All Stun Gun kills count as melee kills.
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