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Recovering Health
Silent Hill 3

Recovering Health

Learn how to manage and recover your health in Silent Hill 3. Discover how to use health items from your inventory and the quick-use R3 button function.

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Learn how to manage and recover your health in Silent Hill 3. Discover how to use health items from your inventory and the quick-use R3 button function.

Always stay on top of your health by checking your inventory status and use health items to stay healthy. Do this by finding the Supplies tab and using one of the three health items mentioned above. Additionally you can equip a supply and press R3 in-game to use it as long as you have more in your inventory. This can speed things up in difficult areas where you may be hit often.

Controls:

ControlFunction
D-PadMenu navigation
Left Analog StickCharacter movement, menu navigation
STARTPause game, skip scene
SELECTOpen inventory
XAccept, examine, attack, stomp or kick
SquareRun, guard, block attack
CircleCancel, exit menu/puzzle, toggle Flashlight ON/OFF
TriangleQuick Map
L1Sidestep left
R1Sidestep right
R2Ready weapon
L2Position camera behind character
L2 + Right Analog StickLook in all forward directions
L1 + R1Turn 180 degrees
L2 + L3 (Left Stick)Zoom in
R3 (Right Stick)Press to use current supply
Start + SelectSoft Reset

Button Configuration Types:

There are two Button Configuration types available in the Options menu: Type A and Type B. I'd suggest keeping with the default of Type B which is most similar to previous games in the series, but feel free to try A which swaps a few button inputs around.

Control Type:

Just as previously, there are two control types in Silent Hill 3 that dictate player movement: 3D and 2D. Refer to each below for an understanding of how they work. Visit the Options menu to change it. If I could give a recommendation, I would suggest keeping the default 3D. While SH2's 3D control was a bit clunky, SH3's is instead incredibly smooth and fluid to the point that I'd say it feels much nicer to play with than to constantly change directions per camera angle with only slightly more open control. That and it's incredibly easy to turn with a sharp radius in 3D, including tight stairwells. Give it a chance and you'll see that this game may have the best implementation ever of tank controls in a survival horror game.

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