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Republic:
Sid Meier’s Civilization VII

Republic:

Discover the Republic in Sid Meier’s Civilization VII: a major trade boost, luxury management challenges, and persistent corruption.

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Discover the Republic in Sid Meier’s Civilization VII: a major trade boost, luxury management challenges, and persistent corruption.

Walkthrough
  1. 1
    When you enter the Republic era, all previously built roads that provided 1 trade point will now provide 2 trade points.
  2. 2
    Ocean trade routes will increase from 2 trade points to 3 trade points.
  3. 3
    This boost allows even new cities with low levels to achieve happy citizens, with a distribution that can yield 2 or 3 luxury points.
  4. 4
    It is almost mandatory to raise your luxury at this point because citizens are much harder to please.
  5. 5
    Be prepared for riots in some cities when you first enter the Republic; this can often be fixed with a few Elvis (a resource or item).
  6. 6
    If you cannot control city growth, some cities may transition from festivals to rioting within a few turns.
  7. 7
    Corruption still exists in the Republic era, making it useful to build courthouses in various locations.
Tips
  • Prioritize managing luxury goods to keep citizens happy, as they are more demanding in this era.
  • Monitor city growth closely to prevent riots, especially if you are unable to provide sufficient resources or amenities.
  • Continue to build courthouses to mitigate the effects of corruption, which remains a factor.

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