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Railroad:
Sid Meier’s Civilization VII

Railroad:

Learn about Railroads in Sid Meier’s Civilization VII: movement cost, building times, and benefits to irrigated tiles.

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Learn about Railroads in Sid Meier’s Civilization VII: movement cost, building times, and benefits to irrigated tiles.

Railroads significantly ease gameplay in Sid Meier’s Civilization VII by providing a movement cost of 0. This allows any unit, including settlers, to traverse the entire continent in just one turn. If you need to relocate a settler from one side of the map to another, railroads make this swift and efficient.

Furthermore, railroads enhance the productivity of your empire. Any tile that is irrigated (or mined) benefits from a 50% increase in output when connected by a railroad.

Building Railroads:

  1. Railroads take double the construction time compared to roads.
  2. On flat terrains, railroads take 4 turns to build.
  3. On defensive terrains and ice, railroads take 8 turns to build.
  4. On mountains, railroads take 12 turns to build.
Tips
  • Prioritize building railroads to connect distant parts of your empire, especially for moving settlers quickly.
  • Consider the increased output from irrigated tiles when planning your railroad network.
  • Be aware of the longer build times compared to roads when strategizing your infrastructure development.

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