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Arctic:
Sid Meier’s Civilization VII

Arctic:

Learn about Arctic tiles in Sid Meier’s Civilization VII: food gain, move cost, and why you shouldn't build on them.

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Learn about Arctic tiles in Sid Meier’s Civilization VII: food gain, move cost, and why you shouldn't build on them.

Walkthrough
  1. 1
    Arctic tiles are found only on the deepest poles.
  2. 2
    You should avoid moving onto or building on these tiles.
  3. 3
    Building a Road on an Arctic tile takes 4 turns, but is not recommended as these tiles are only found at the north and south poles.
  4. 4
    Building a Railroad on an Arctic tile takes 8 turns and is not worth the effort.
  5. 5
    Arctic tiles cannot be transformed into other tile types.
Tips
  • The maximum usage for Arctic tiles is limited to the 3 seal food points.

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