Learn about the Monarchy government type in Sid Meier’s Civilization VII, including its effects on food, happiness, unit maintenance, corruption, and trade.
Monarchy grants normal food points for irrigating all flat terrains. Grass and river terrains count as 1 more food point, which helps cities grow faster and to higher levels.
Happiness becomes slightly harder to maintain under Monarchy.
Unit maintenance costs 1 shield. Settlers have an additional maintenance cost of 2 food points.
Corruption is lowered with Monarchy, but it increases the farther a city is from the capital.
Trade points remain the same, with only gold bars seeing a raise of 1 point.
- Prioritize irrigation to maximize food bonuses from Monarchy.
- Be prepared for increased happiness management challenges.
- Factor in the additional shield and food maintenance costs for units, especially settlers.
- Consider city placement to mitigate the increased corruption in distant cities.
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