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Defense:
Sid Meier’s Civilization VII

Defense:

Learn about settler defense in Sid Meier’s Civilization VII. Settlers have 1 defense point, but phalanxes are better for combat.

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Learn about settler defense in Sid Meier’s Civilization VII. Settlers have 1 defense point, but phalanxes are better for combat.

Settlers in Sid Meier’s Civilization VII possess 1 defense point. This means that if a settler is attacked by a barbarian or any enemy unit while working, there is a possibility that the settler can win the engagement and destroy the attacking enemy. However, it is not recommended to rely on settlers for defense, as more effective defensive units are available.

Walkthrough
  1. 1
    When a barbarian or enemy unit attacks a settler, the settler has a chance to win due to its 1 defense point.
  2. 2
    It is strongly advised to avoid letting settlers engage in combat.
  3. 3
    Utilize phalanx units or other dedicated military units for defense instead.
  4. 4
    If a settler does engage in combat, it loses its current turn.
  5. 5
    The settler can only resume its turn on the subsequent turn.
Tips
  • Do not let your settlers fight.
  • Use phalanxes for defense.
  • Avoid using the settler's defense option to preserve its turn.

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