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Metal Gear

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Guide Snake through the Nuke Building B1 offices in Metal Gear Solid. Meet Otacon, find Meryl, and grab essential items before proceeding.

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Guide Snake through the Nuke Building B1 offices in Metal Gear Solid. Meet Otacon, find Meryl, and grab essential items before proceeding.

Alright, get ready for a long stretch of cutscenes here. It's a bit of a slog, but it's where Snake meets Hal Emmerich, who you'll know as Otacon. He's got the intel on Meryl's location. Snake tries to reach her, but some guards catch her and her radio cuts out. Otacon mentions hearing some music earlier and insists he didn't join the FOXHOUND unit to build weapons of mass destruction. He'll hand you a Level 4 keycard, which we'll lose pretty quickly, and then use another cloaking device to make a quick exit.

Now, you're back in control of Snake. Grab the chaff grenades, SOCOM ammo, and a ration from this room. Head back the way you came, all the way to the elevator, and take it down to B1.

NUKE BUILDING B1: THE OFFICES

Back on B1, head through the door opposite the elevator. Inside, you'll see a single soldier patrolling on the left. He makes a weird squishing sound when he walks. Do NOT kill this guy! Seriously, this is Meryl, and if you take her out, it's an instant game over. Just let her see you; she'll run off into the women's restroom.

Follow her into the bathroom and check the corner stall to trigger another scene. This is where Snake finally meets Meryl. She's clearly got some experience with firearms and doesn't have much patience for weakness. After the scene, head out of the bathroom. Meryl will notice the guards have vanished, and Snake will comment that the mysterious music that was playing earlier has also stopped.

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