Master the Metal Gear REX boss battle in Metal Gear Solid. Learn its weak points, attack patterns, and strategies for both phases to emerge victorious.
Stats / Weaknesses:
- Metal Gear REX — Weak point: Radome on left shoulder (Part I), Liquid's cockpit (Part II). Primary weapon: Stinger missiles.
Phases:
- Part I: Destroy the Radome
- Target the radome plate on REX's left shoulder. Other parts are invulnerable.
- DON'Ts:
1. Don't stand still (missiles).
2. Don't get too close (stomp attack).
3. Only use Stinger missiles.
4. Fire missiles rapidly; wait for the target box.
- Strategy:
- Use a chaff grenade at the start to confuse REX.
- Hit the radome at least twice.
- To avoid missiles, run directly towards REX.
- To avoid machine gun, run away from REX.
- Equip body armor if available.
- After sufficient damage, a cutscene plays where Grey Fox intervenes, damaging REX and revealing Liquid. Fox is then injured by REX. - Part II: Defeat Liquid
- REX's mouth is open, revealing Liquid. REX will not move.
- The basic DON'Ts from Part I still apply.
- REX will use missiles, a machine gun, and a blue laser (if close).
- Strategy:
- Throw a Stun grenade to distract Liquid.
- Use this time to hit Liquid in the cockpit twice with Stinger missiles.
- This battle is similar to Part I.
Tips
- Chaff grenades are highly effective for creating openings.
- Stinger missiles are the only effective weapon.
- Body armor can reduce damage taken.
- Maintain distance to avoid stomps and machine gun fire.
- Run towards REX to dodge its missiles.
- Run away from REX to dodge its machine gun.
- Use Stun grenades in Part II to create opportunities to attack Liquid.
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