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Part 48
Hitman: Blood Money

Part 48

Detailed walkthrough for Part 48 of Hitman: Blood Money, covering stealth takedowns, item retrieval, and disguise acquisition to progress through the mission.

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Detailed walkthrough for Part 48 of Hitman: Blood Money, covering stealth takedowns, item retrieval, and disguise acquisition to progress through the mission.

Walkthrough
  1. 1
    Enter the Office, then the Bedroom, and exit before re-entering.
  2. 2
    When Gator #3 goes to the Restroom, Garrote him at the toilet. Take his Bull .480.
  3. 3
    Go to the Recreation Room. Drop a Pistol near the pool table.
  4. 4
    Wait by the south door with the Fiber Wire. When Gator #4 enters and goes for the Pistol, walk behind him and Garrote him. Drag his body to the Restroom.
  5. 5
    Exit, pass Gator #5, and position yourself near the thin pillars. Turn around and head to the stained glass window for the Restroom.
  6. 6
    Wait for Gator #5 to have his back to you, then Sneak up and Garrote him. You can leave or drag the body.
  7. 7
    If desired, grab the Shotgun and place it in the Weapons Crate. Use the east stairs to descend.
  8. 8
    Return inside, retrieve the Cake, and go to Skip's Office.
  9. 9
    Stand left of the door. Ensure Skip's companion is in the Bathroom before entering. Place the Cake on the desk and exit.
  10. 10
    Wait by the door. Skip will sample the Cake and die.
  11. 11
    Enter the Office, drag Skip's body to the northwest corner of the Recreation Room.
  12. 12
    Optionally, grab the Desert Eagle from Skip and retrieve the Pictures from the Bedroom Safe.
  13. 13
    Leave and head to the 4th Deck, entering the VIP Area.
  14. 14
    Proceed along the east side to the door at the end, then take the stairs down to the 3rd Deck, past the searching Sailor.
  15. 15
    Head north past the Restrooms (where your Suit is) and through the double doors into the Main Hallway. Gator #6 and his Girlfriend will be ahead.
  16. 16
    At the hallway junction, turn right towards the door leading outside.
  17. 17
    Go down the stairs by the door to the Staff Quarters and through the Staff Only door. You should be in disguise as a 1st Class Purser.
  18. 18
    Immediately to your left is a door. Go through it to find a Closet on the north side.
  19. 19
    Stand five feet from the Closet, looking north at its right side. An Engineer will enter and stand in front of you. Garrote him.
  20. 20
    Change into the Engineer Disguise.
  21. 21
    Exit the room, turn left, and proceed south down the main hallway on this floor.
  22. 22
    When two Sailors emerge, go back around the corner. Wait for them to break up before proceeding south.
  23. 23
    On the wall to your right, find the second door (the first is the Weapons Room). Enter the Locker Room.
  24. 24
    Head north to find lockers and a Purser Disguise on a bench.
  25. 25
    Stand between the Purser Disguise and a locker, looking southwest. Another Sailor will enter and stand in front of you. Garrote him and leave the body. Optionally, take his Snub Nosed Pistol.
  26. 26
    Leave the Locker Room, turn right, and proceed south.
  27. 27
    At the junction, turn left and go through the next door to the stairs down to the Engine Room deck.
  28. 28
    Go down the stairs and turn 180 degrees to find the next door. Enter the T-shaped room.
  29. 29
    Hug the left wall, go to the middle of the room, and look north. A Sailor will enter. The Engineer Disguise will prevent your Threat Meter from increasing rapidly.

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