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Part 25
Hitman: Blood Money

Part 25

Understand how your actions in Hitman: Blood Money affect your Notoriety, rating, and earnings. Learn about mission stats and how to lower your notoriety.

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Understand how your actions in Hitman: Blood Money affect your Notoriety, rating, and earnings. Learn about mission stats and how to lower your notoriety.

Alright, so you've finished up another mission in Hitman: Blood Money, and now you're probably staring at a results screen wondering what all those numbers mean. Don't worry, it's not as complicated as it looks. This section breaks down exactly what each stat on that screen is telling you, and how it all ties into your overall performance and your character's notoriety.

Think of this as your personal debrief after each hit. The game is keeping tabs on everything you do, from how many shots you land to whether or not you were spotted. Understanding these metrics is key to not just completing missions, but completing them *well*, and keeping Agent 47 from becoming a household name for all the wrong reasons.

Mission Performance Stats

These are the nitty-gritty details of your mission execution:

  • Shots Hit: Pretty straightforward – this counts how many of your bullets actually found their mark on a target. Accuracy matters, even if the target isn't always a person!
  • Close Combat Kills: This tracks how many enemies you took down using melee attacks or a syringe. Sometimes, even a good old-fashioned punch can count towards this, so you might see this number higher than your total kills if you've been getting up close and personal.
  • Accidents: Every time you cleverly stage a death to look like an accident, it gets tallied here. These are your bread and butter for staying stealthy!
  • Bodies Found: This is a big one for stealth. If anyone stumbles upon a body you left behind, this counter goes up. Finding bodies is bad news and will definitely impact your rating.
  • Covers Blown: If you're spotted or your disguise fails, this counter increases. Keep your cover intact to avoid this penalty.
  • Witnesses: This counts how many people saw you doing something suspicious – anything out of the ordinary. Try to keep your actions discreet to keep this number at zero.
  • Caught On Camera: A simple yes or no here. If security cameras caught you doing anything, you'll see a mark against you. Always be mindful of camera placements!

Notoriety Rating

This section really tells you how much of a mess you've made:

  • Noise: How loud your actions were. Lots of gunfire and explosions? Expect a high Noise score.
  • Violence: This reflects the overall brutality of your mission. High body count and messy kills will increase this.
  • Mission Completion Time: How long it took you to finish the job. Faster is usually better for your rating, but not at the expense of stealth.
  • Your Rating: This is the overall assessment of your performance. The ultimate goal here is to achieve the coveted Silent Assassin rating.
  • Your Notoriety: This is your cumulative notoriety across all missions played so far. On higher difficulties, this can actually make the game harder by increasing the number of security guards and their awareness. (Note: This doesn't apply to Rookie difficulty).

Money Earned

Let's talk about the payday:

  • Mission Rating: Your performance rating directly influences your earnings. Aim for Silent Assassin for the biggest bonuses.
  • Objectives: The base amount of money you earn for successfully completing the main goals of the mission.
  • Rating Bonus: This is where your performance really pays off. A Silent Assassin rating can net you an extra $150,000!
  • Damage Control: This is a penalty. Killing civilians will result in a deduction from your earnings. The more civilians you off, the more you lose. (Doesn't apply to Rookie difficulty).
  • Suit Retrieval: You start missions in your signature suit. If you finish the mission without it (meaning you changed or lost it), you'll be charged $5,000 to have it sent back. Try to keep your suit pristine! .
  • Custom Weapons Retrieval: If you brought custom weapons and they aren't with you at the end of the mission, you'll be charged $5,000 for each one. It's often cheaper to just leave them behind. .
  • Total Mission Earnings: Your take-home pay after all bonuses and penalties.
  • Total Account Balance: Your overall cash on hand after the mission.

Lower Your Notoriety

If your notoriety is getting out of hand, there's a way to dial it back, but it'll cost you:

  • Bribe Civilians (Cost: $50,000): This is your main tool for reducing notoriety. For a hefty $50,000, you can pay off locals who might have seen or heard something. This makes them forgetful and less likely to report you, lowering your notoriety by 15 points. This is a crucial option if you've had a particularly messy mission and want to keep the heat down for future assignments. (Note: This option is not available on Rookie difficulty).

So there you have it! Keep an eye on these stats, and you'll be well on your way to becoming a true master assassin, not just a clumsy killer. Good luck out there!

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