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How to Craft Gear in Gotham Knights
Gotham Knights

How to Craft Gear in Gotham Knights

Learn how to craft gear in Gotham Knights! Discover what you need, where to find blueprints and salvage, and how to equip your heroes effectively.

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Learn how to craft gear in Gotham Knights! Discover what you need, where to find blueprints and salvage, and how to equip your heroes effectively.

Alright, so you want to get your hands dirty with crafting in Gotham Knights? It's a pretty straightforward process once you know the ropes, and it's super important for keeping your heroes kitted out. Think of it like this: you can't go taking on the Court of Owls with rusty gear, right?

First things first, you'll need to unlock the Workbench. This happens after you complete Case 1.2 - The Langstrom Drive. Once that's done, head back to the Belfry – you know, your main hub? The Workbench will be chilling right next to the Batcomputer. After a quick crafting tutorial, you'll be good to go. You can access the crafting menu anytime through the Batcomputer, whether you're back at the Belfry or even while you're out on patrol.

So, what's the deal with crafting? You've got three main types of gear: Suits, Melee weapons, and Ranged weapons. For any of these, you're gonna need two things: a blueprint and some salvage. Blueprints and salvage are scattered all over Gotham in chests, and you'll also snag some by stopping crimes in progress.

Now, different baddies drop different goodies. Keep this in mind:

  • Mobsters tend to drop Polymer, Titanium Mesh, and Rare Earth Metals.
  • Freaks are good for Polymer, Industrial Solvent, Accelerant, and Programmable Nanocapsules.
  • Regulators will give you Polymer, Graphene Fiber, Colloidal Crystal, and Promethium.

These criminals usually hang out in specific parts of the city, so make sure you're cruising around all the different districts to collect the salvage you need. Don't forget, you can also break down old gear you don't need anymore to get salvage back. Honestly, your inventory kind of cleans itself up over time as old mods get fused and obsolete gear gets dismantled automatically, which is a nice little quality-of-life thing.

When you're looking at a blueprint, it'll usually give you a heads-up on what you're getting – like the level, power, damage, defense, and health of the gear. But here's the kicker: there's always a chance you'll craft an item with even better stats than what the blueprint shows. It's like a little surprise bonus!

One last thing to keep in mind, especially when you're switching between characters. Even though everyone levels up together, their gear doesn't sync up. So, before you jump into a new character's shoes for a patrol, you'll probably want to craft them some decent gear to get them up to speed. Always try to have some extra salvage stashed away for this exact situation.

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