Learn about the different Regulator enemy types in Gotham Knights, including Brawlers, Drone Masters, Shockers, and Shooters, and how to defeat them.
Alright, let's break down the Regulators faction in Gotham Knights. These guys aren't messing around, and knowing their tricks will save you a lot of headaches. You'll run into four main types: Brawlers, Drone Masters, Shockers, and Shooters. Keep in mind that most of them have Regular and Champion variants, with Shooters also having a Veteran type. The tougher versions hit harder, are more resistant to damage, and bring some nasty special abilities like Evade Flurry, Guard, and Armored Attack to the fight.
Here's a quick rundown of each type:
Brawler
These guys are your standard melee fighters, but don't let that fool you. Their tech, especially those shock gauntlets, can really mess you up. They're definitely more dangerous in groups because they can easily interrupt your combos.
| Enemy | Damage | Resistance | Weakness | Special Abilities |
| Regular Brawler | Normal | N/A | Concussive | N/A |
| Champion Brawler | Bioelectric | Bioelectric | Concussive | N/A |
The Regulator Brawlers can also dish out Bioelectric damage, which hits harder and can daze you faster if you get caught in a rapid series of hits. Always be ready to dodge these!
Drone Master
These are the annoying ones who hang back and let their drones do the dirty work. Their drones can either shoot you from afar or rush in to explode. The exploding ones are easy enough to dodge if you see the red circle, but the ranged ones can be tough to get to and their stun attacks leave you wide open.
| Enemy | Damage | Resistance | Weakness | Special Abilities |
| Regular Drone Master | Bioelectric | Bioelectric | Concussive | N/A |
| Champion Drone Master | Bioelectric | Bioelectric | Concussive | Evade Flurry |
Your best bet here is to take out the drones quickly with ranged attacks, then focus on the Drone Master before they can summon more. Champion Drone Masters love to use Evade Flurry, making them hard to hit in melee. Try to knock them back with ranged attacks, then follow up with heavy hits or special abilities.
Shocker
These brutes hit like trucks, especially on higher difficulties. Champion Shockers have unblockable Armored Attack combos that you'll need to dodge multiple times. Their Guard ability also makes light attacks useless, so you'll need to start your combos with heavy attacks or specials to break their guard first.
| Enemy | Damage | Resistance | Weakness | Special Abilities |
| Regular Shocker | Bioelectric | Bioelectric | Concussive | Armored Attack |
| Champion Shocker | Bioelectric | Bioelectric | Concussive | Armored Attack, Guard |
What makes them truly deadly are their Bioelectric special attacks. They can create damaging electric or cryogenic fields on the ground after a jump slam, or send a line of energy rushing towards you. Always watch for the red warning indicators before dodging!
Shooter
These are your standard ranged enemies. Regular Shooters will aim a laser at you and then unleash a barrage of fire. You'll need to time your dodges perfectly, right before the shots are fired, to avoid getting hit. The trick is there's no clear indicator for when they're about to shoot, so you'll have to get a feel for the timing.
| Enemy | Damage | Resistance | Weakness | Special Abilities |
| Regular Shooter | Normal | N/A | Concussive | N/A |
| Veteran Shooter | Bioelectric | Bioelectric | Concussive | N/A |
| Champion Shooter | Bioelectric | Bioelectric | Concussive | Armored Attack |
Veteran and Champion Shooters are even more dangerous, as they can inflict Bioelectric damage and use Armored Attacks. Keep moving and use cover whenever possible!
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content