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All Freaks Enemies and Crimes
Gotham Knights

All Freaks Enemies and Crimes

Learn about the different Freaks enemy types in Gotham Knights, including Brawlers, Bulldozers, Firestarters, and Juicers, and their combat strategies.

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Learn about the different Freaks enemy types in Gotham Knights, including Brawlers, Bulldozers, Firestarters, and Juicers, and their combat strategies.

There are four main enemy types within the Freaks faction in Gotham Knights: Brawler, Bulldozer, Firestarter, and Juicer. Each of these enemy types can appear as Regular, Veteran, or Champion variants, with Veterans and Champions being more powerful and difficult to defeat.

Brawler: These are the weakest and most common Freaks. They use mace-like weapons and are easy to defeat individually but dangerous in groups. Veteran and Champion Brawlers inflict fire damage and can perform Armored Attacks.

  • Regular Brawler: Damage: Normal, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A
  • Veteran Brawler: Damage: Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A
  • Champion Brawler: Damage: Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: Armored Attack

Bulldozer: These enemies are tough and can deal significant damage. They possess a Guard that makes them difficult to hit with light attacks, requiring heavy attacks or Momentum Abilities to break. They can also perform unblockable Armored Attacks. Veteran Bulldozers have improved defenses and damage.

  • Regular Bulldozer: Damage: Concussive, Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: Guard, Armored Attack
  • Veteran Bulldozer: Damage: Concussive, Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: Guard, Armored Attack

Firestarter: These enemies stay at a distance and throw Molotovs, creating timed bomb threats and setting areas on fire. Players are warned by red markers and circular indicators before attacks land. Veterans and Champions inflict more damage than regular Firestarters.

  • Regular Firestarter: Damage: Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A
  • Veteran Firestarter: Damage: Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A
  • Champion Firestarter: Damage: Fire, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A

Juicer: These Freaks act as support, using chemicals to buff allies' speed and attack power or to revive fallen comrades. They can also perform Armored Attacks. It is recommended to prioritize eliminating Juicers first to prevent them from buffing enemies or reviving them.

  • Regular Juicer: Damage: Normal, Resistance: Fire, Weakness: Toxic, Special Abilities: N/A
  • Veteran Juicer: Damage: Normal, Resistance: Fire, Weakness: Toxic, Special Abilities: Armored Attack

Freaks Crimes are commonly found in North Gotham and often involve fire-based attacks, including timed bomb disarm objectives where stealth is crucial to avoid triggering bomb timers.

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