Dungeon Keeper Witch (Priestess) stats, abilities like Poison Cloud and Lightning, and training cost of 16.
The Witch unit in Dungeon Keeper has the following statistics at Level 10: HP of 1245, ATK of 83, ARM of 20, LCK of 6, SKL of 124, and DEX of 332. The reward for this creature is 311.
The Witch possesses the following abilities: Attack (1), Fly (2), Poison cloud (3), Rebound (4), Whirlwind (5), Lightning (7), Heal (8), Guided Missile (9), and Hailstorm (10).
Additional details for the Witch include a Training Cost of 16, a Scavenge Cost of 20, and a Lair Size of 1. Its job is listed as doing research. It requires 2 chickens to eat and takes 20 slaps to kill. The Witch has no natural enemy.
- The Witch unit can be referred to as the Priestess in some contexts.
- Note the specific numerical order for each ability listed.
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