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Max creatures:     13
Dungeon Keeper

Max creatures: 13

Dungeon Keeper creature list detailing rooms, spells, and traps for each creature, including max creature count of 13.

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Dungeon Keeper creature list detailing rooms, spells, and traps for each creature, including max creature count of 13.

Creature Pool:

  • Fly: Requires Treasure room.
  • Beetle: Requires Lair.
  • Spider: Requires Hatchery.
  • Warlock: Requires Training Room. Can research Posses and Speed spells.
  • Troll: Requires Library. Can research Must Obey spell.
  • Orc: Requires Bridge (2). Can research Cave-in trap.
  • Bile Demon: Requires Guard post. Can research Call-to-Arms spell.
  • Dark Mistress: Requires Workshop.
  • Dragon: Requires Barracks.

Researchable Spells:

  • Posses
  • Create Imp
  • Speed
  • Must Obey
  • Call-to-Arms
  • Heal (Spell book can be found)
  • Invisibility (Spell book can be found)
  • Protect (Spell book can be found)
  • Destroy Walls (2) (Researchable by you)

Researchable Traps / Doors:

  • Poisonous gas
  • Lava
  • Boulder
  • Wooden door
  • Steel door
  • Magic door

Special Requirements:

  • Fly, Beetle, Spider, Warlock, Troll, Orc, Bile Demon, Dark Mistress, and Dragon are part of the general creature pool.
  • Creatures like Lightning, Prison, and Graveyard are only researchable by the Blue Keeper.
  • The Bridge and Destroy Walls research are only researchable by you.
  • Spell books for Heal, Invisibility, and Protect can be found.
Tips
  • Ensure you have the necessary rooms like Treasure Room, Lair, Hatchery, Training Room, Library, Guard Post, Workshop, and Barracks to house and research creatures.
  • Researching spells like Create Imp, Speed, and Must Obey can significantly boost your dungeon's effectiveness.
  • Traps like Poisonous gas, Lava, and Boulder can deter enemy creatures.
  • The maximum number of creatures you can have in your dungeon is 13.

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