Explore Zwaardsrust and Dundrasil Regions in Dragon Quest XI S: Echoes of an Elusive Age. Find enemies like Hoodlums and Gold Drohls.
- 1Approach Zwaardsrust in the Salty Stallion for a scene.
- 2Awaken in an unknown location and run to the cottage.
- 3Climb the ladder and talk to the woman fishing from the rooftop.
- 4Grab a nearby fishing rod for a scene.
- 5Go inside the house for scenes with The Seer and your teammates.
- 6Locate Maxie von Bloem's Grave in the wheat field in the southeast of the area and examine it to advance One Last Request.
- 7Spend the night at the inn for a scene.
- 8You will receive a new destination: Dundrasil Ruins.
- 9Take the western exit to the Dundrasil Region.
- 10Unlock the southern campsite.
- 11Make your way to Dundrasil Ruins and hop down the well.
- 12Emerge from the other end and follow the path until a scene triggers.
- 13Make your way down the newly opened passage into Dundrasil Castle - Dungeons.
- 14Follow the linear path, collecting 4 phials of Sage's Elixir from a chest.
- 15After a scene in the large southern chamber, battle the Restless Knight.
- 16Speak to the Restless Knight after defeating him to enter a past version of Dundrasil.
- 17Break vases in the starting area for minor loot.
- 18Follow Irwin out of the door for a scene.
- 19Grab minor loot from the mess room at the end and go downstairs.
- 20Grab minor loot from the room in the southwest.
- 21Go upstairs to the top floor.
- 22Enter the throne room and then Lord Robert's Bedchamber in the north.
- 23Examine the wardrobes for Sage's Elixir.
- 24Examine the bookshelf in Lord Robert's Bedchamber.
- 25Go into the southern room for a scene.
- 26Rifle through the wardrobes for a Dieamend.
- 27Check the bookshelf in the southern room if desired.
- 28Enter the Council Chamber for a scene.
- 29Leave the chamber for another scene.
- 30You may fight monsters in the area.
- 31Go to the throne room for another scene.
- 32Follow Irwin to the bottom floor for a scene.
- 33Go to the storeroom for another scene.
- 34Follow Irwin down the newly opened passage to the dungeons.
- 35Make your way to the large southern chamber to fight two Moosifer enemies and one Barbatos alongside Irwin.
- 36Follow Irwin to witness events and Hendrik's reaction.
- 37Equip gear that protects from the sleep status.
- 38Check out the Gloomnivore for a scene and a boss battle.
- 39After the fight, Hero and Irwin have a moment, and Hero regains access to the Luminary skill tree.
- 40If this is your first playthrough, you will unlock the Knight of the Living Dread trophy.
- 41Rab suggests checking out Octagonia.
- 42Zoom to the Dundrasil campsite and head north to the Dundrasil Region (Northern Section).
- 43Use Vicious Demonriders to reach previously inaccessible places.
- 44Pick up a mount in the northernmost section.
- 45Use the mount to scale a wall at the top right of that area to find a Sparkly Spot producing Molten Globules.
- 46Ride the mount up and around to the raised area in the northwest.
- 47Climb a wall in the northwest.
- 48Climb down to the platform with the previously inaccessible chest and open it for a MINI ME.
Enemies (Zwaardsrust Region):
- Ham Shamwitch
- Vicious Troll
- Vicious Raven Lunatic
- Masqueraider
- Vicious Tap Devil
- Vicious Grublin
- Vicious Great Sabrecat
- Hoodlum
- Gold Drohl
- Bite Bulb
The Hoodlum appears in the northern section at night. Gold Drohls can be encountered in the west of the area when it's raining.
Enemies (Dundrasil Region):
- Vicious Orc
- Vicious Green Dragon
- Vicious Toxic Zombie
- Vicious Stump Grump
- Vicious Horknight
- Whackolyte
- Headless Horseman
- Silhouette
- Liege Lizard
- Cosmic Chimaera
- Bad Hare
- Vicious Demonrider
- Vicious Fandangow
- Vampire Succubat
- Cyclown
- Bite Bulb
- Vicious Great Sabrecat
- Hoodlum
- Babonga
- Vicious Liquid Metal Slime
- Lunar Chimera
Liege Lizards are found only in the ruins area. Vicious Liquid Slimes are extremely rare encounters that give out 30,000 XP if you land a Hatchet Man attack before they flee. The Lunar Chimera is the rarefied form of the Cosmic Chimaera, fought only during daylight. They are more powerful than Cosmic Chimaeras and use dark magic and breath attacks. The Headless Horseman's Horse can be mounted after defeating one, which may unlock the Mount Olympian trophy.
- Equip gear that protects you from the sleep status before fighting the Gloomnivore.
- Have Rab concentrate on casting Sap, Blunt, and other useful spells during the Gloomnivore fight.
- Hero and Hendrik should use their most powerful single-opponent attacks, such as Unbridled Blade and Parallax, against the Gloomnivore.
- Use sensible attacks against the Moosifer and Barbatos enemies in the past Dundrasil dungeons.
- Consider using Dragon Slash against demon enemies when fighting alongside Irwin.
- Mounts can be used to reach previously inaccessible areas and items.
- Maxie von Bloem's Grave advances One Last Request.
- A chest in Dundrasil Castle contains 4 phials of Sage's Elixir.
- Wardrobes in Lord Robert's Bedchamber contain Sage's Elixir.
- Wardrobes in the southern room of Lord Robert's Bedchamber contain a Dieamend.
- A chest in the Dundrasil Region (Northern Section) contains a MINI ME.
- Regain access to the Luminary skill tree after defeating the Gloomnivore.
- Unlock the Knight of the Living Dread trophy (first playthrough) after defeating the Gloomnivore.
- Mounting the Headless Horseman's Horse may unlock the Mount Olympian trophy.
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