Learn about the shops in Ghent, Dragon Quest VI. Find out what weapons, armor, and items to buy for Nevan and your party, and discover hidden treasures.
Alright, so you've made it to Ghent! This is a great place to stock up on some gear, especially since a new party member is about to join us. Let's check out what the shops have to offer.
Ghent Shops
Weapon Shop
Here's what you can grab for your physical attackers:
| WEAPON SHOP | Cost | Effect | Style | Notes |
| Iron Staff | 700 | +22 ATK | +8 | |
| Sledgehammer | 1800 | +30 ATK | +6 | |
| Steel Broadsword | 2000 | +33 ATK | +16 | |
| Morning Star | 3000 | +38 ATK | +14 | Attacks a group of enemies |
| Cautery Sword | 4400 | +42 ATK | +23 | ITEM: Casts fire on a group |
Armour Shop
Time to beef up your defense. Nevan can use some of this too!
| ARMOUR SHOP | Cost | Effect | Style | Notes |
| Iron Armour | 1200 | +25 DEF | +19 | |
| Full Plate Armour | 2300 | +30 DEF | +27 | |
| Cloak of Evasion | 3000 | +28 DEF | +11 | May avoid an enemy's attack |
| Iron Shield | 720 | +16 DEF | +12 | |
| Silver Tiara | 450 | +14 DEF | +25 | |
| Iron Helmet | 1100 | +16 DEF | +15 |
Item Shop
Don't forget the essentials. Stock up!
| ITEM SHOP | Cost | Effect |
| Medicinal Herb | 8 | Restores 30-40 HP. Use at any time. |
| Antidotal Herb | 10 | Cures poison |
| Holy Water | 20 | Wards off weaker enemies for a wee while |
| Moonwort Bulb | 30 | Cures paralysis |
| Chimaera Wing | 25 | Use to return to previously-visited location. |
Exploring Ghent
As you wander around Ghent, you'll hear folks talking about health and the Goddess. There's also a guy with a horse who'll give you a hint about something important later on. Feel free to chat with everyone and explore; it's not strictly necessary, but you might find some useful things.
Head into the left house and smash the pot near the stove. You'll snag a [SEED OF RESILIENCE]! In the Inn, the second bedroom on the ground floor has a [PLAIN CLOTHES] you can grab. The Elder's house is the big one on the left. Break the first pot in the corner by the sink to find a [SEED OF MAGIC], and check the wardrobe for a [POINTY HAT].
After talking to the woman in the bedroom about Nevan, go speak with the Elder. No matter what you say, he'll take the ROYAL MISSIVE and refuse to give you the ship. Bummer! But don't worry, leaving the house triggers Nevan's appearance.
Nevan Joins and the Ship
Just like that, Nevan decides to join your party and lets you use the ship! He'll escort you to the shrine at the top of the village. Before you go in, have a quick chat with the man in the horned helmet waiting at the top right of the large building – he's good for a chuckle. Then, enter the building and board the ship. Talk to the man at the wheel to set your destination, and Nevan will get things moving.
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