Follow this Dragon Quest VI walkthrough to find the Wayfarer's Clothes, Oaken Club, Medicinal Herb, and 20 Gold Coins near Weaver's Peak.
Walkthrough
- 1From Weaver's Peak, head to the plateau where enemies now appear. Prioritize defeating Scare Roots due to their dancing attack. Return to Weaver's Peak to rest and heal if needed.
- 2Descend the visible steps at the south of the plateau.
- 3At the bottom, walk left to talk to Buddy if desired.
- 4To get better equipment, head left over the bridge and jump off the ledge to find a treasure chest containing the Wayfarer's Clothes.
- 5Climb back up the ladder inside the cave and return across the bridge.
- 6Go right and enter the cave. Take the first path down to find a chest with 20 Gold Coins.
- 7Continue through this cave, descending two more levels. Exit onto a ledge with stairs leading down the cliff; ignore these and backtrack to the ledge with the bridge.
- 8Climb the steps to the higher ledge where Buddy is sleeping. Go right to find two stones.
- 9Move between these stones to fall to a lower level with a cave entrance.
- 10Enter the cave and go left to find two treasure chests containing a Medicinal Herb and an Oaken Club. Equip the Oaken Club immediately as it's better than the default Stick.
- 11Walk left and fall down the hole. Continue down the short path to exit outside again.
- 12Go left and climb a long ladder to reach a ledge.
- 13Take the left steps down to find a ledge with a cave and another set of steps. Enter the cave to find an Inn (10 Gold Coins per night).
- 14After leaving the inn, head south down the steps to leave the mountain. By this point, Hero should be Level 4 and have learned the Heal spell.
- 15On the World Map, follow the track south and west to find Haggleton. Continue south to see Somnia (entry denied without a pass) and then Gardsbane Tower (entry also denied). Beware of large enemy groups (5-6 at once) if you travel too far off the main path.
Tips
- Scare Roots can inflict a dancing status, making you unable to act. Defeat them quickly.
- The Oaken Club is a significant upgrade over the starting Stick.
- Heal spell learned around Level 4 is very useful for in-battle and field healing.
- Be cautious on the World Map; large enemy encounters are possible.
- Wayfarer's Clothes
- Oaken Club
- Medicinal Herb
- 20 Gold Coins
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