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Memory 03: 03 Unmanned
Assassin's Creed IV: Black Flag

Memory 03: 03 Unmanned

Complete Memory 03: 03 Unmanned in assassins creed iv black flag. Infiltrate an estate, disable three alarm bells, and assassinate your target.

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Complete Memory 03: 03 Unmanned in assassins creed iv black flag. Infiltrate an estate, disable three alarm bells, and assassinate your target.

Walkthrough
  1. 1
    Start atop a windmill and perform a leap of faith into a haystack.
  2. 2
    Disable the three alarm bells located in the fields in front of the residence.
  3. 3
    To disable the first bell, approach it from a nearby hill, hop the fence, and enter the sugarcane field. Use the cover (press the cover button to crouch behind walls or objects) of the field to assassinate patrolling guards.
  4. 4
    Equip berserk darts from your blowpipe and hit a patrolling brute near the first bell.
  5. 5
    Use a sleep dart on the gunner in the watchtower to the left of the first bell.
  6. 6
    When the brute is distracted by the berserk dart, sabotage the alarm bell.
  7. 7
    Hide in the cane field beneath the watchtower and lure nearby enemies with whistles to subdue them quietly.
  8. 8
    To reach the second bell, look at your minimap (the small circular map in the bottom-left corner of your screen) and when no guards are looking, run across the street to the left of the guard tower.
  9. 9
    Enter a bush and sneak to the bush next to the wall of the building closest to the second alarm bell.
  10. 10
    Assassinate the guard in front of the bush, then whistle to and assassinate the guards patrolling the dirt road and near the bell.
  11. 11
    Hit the guard in the tower to the left with a sleep dart and another guard in the area with a berserk dart.
  12. 12
    Use the distraction to disable the second alarm bell.
  13. 13
    Continue west to a stream. Work your way up the stream using bushes as cover until you reach the guard tower where you previously put a guard to sleep.
  14. 14
    Follow the stream right, using stalking zone bushes as cover, until you reach a bridge.
  15. 15
    Cross the stream to the left of the bridge, turn right on the opposite bank, and run to the bush near the end of the bridge.
  16. 16
    Look at the minimap and when no guards are looking, hop the fence and enter the sugar cane field.
  17. 17
    Proceed to the end of the field closest to the third alarm bell and use your whistle to attract enemies.
  18. 18
    From the safety of the field, shoot a brute leaning against a hay cart near the bell with a berserker dart.
  19. 19
    During the commotion, run over and sabotage the third alarm bell.
  20. 20
    After disabling all three bells, sneak back to the bridge and proceed to the objective marker for a cutscene (a non-interactive cinematic the game plays automatically).
  21. 21
    Enter the gate and hide in the shrubs. Wait for the brute to climb down the stairs and walk off, or use a berserk dart on him.
  22. 22
    Either wait for the brute to leave and enemies on the upper path to patrol away, then climb to the roof, or use the brute's distraction to scale the building.
  23. 23
    On the roof, take out the gunners on the left and right sides.
  24. 24
    Dive into the haystack on the left side of the roof.
  25. 25
    Use the stalking zone in front of the haystack to reach the stone gazebo in the backyard.
  26. 26
    Enter the gazebo and assassinate your target for a cutscene.
  27. 27
    Escape the area by leaving the restricted zone, breaking line of sight with pursuers, and getting into a hiding spot to become anonymous.
  28. 28
    Make your way to the green waypoint (a marker on your map you've manually placed as a destination) marker to complete the mission.
Tips
  • Brutes can do a lot of damage to other enemies, so feel free to shoot any you see with berserk darts.
  • When a brute is under the influence of a berserk dart, enemies will be drawn to him, creating a distraction.
  • You can lure enemies nearby with whistles and subdue them quietly.
  • Always try to put any nearby Gunners to sleep because you cannot sabotage the alarm bells if they see you.
  • Tag your target with Eagle Vision to help you kill him.

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