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Memory 06: 06 Scientific Enquiry
Assassin's Creed IV: Black Flag

Memory 06: 06 Scientific Enquiry

Walkthrough for Assassin's Creed IV: Black Flag's 'A Scientific Enquiry' memory. Complete at least 3 of 5 investigations into Godin to progress.

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Walkthrough for Assassin's Creed IV: Black Flag's 'A Scientific Enquiry' memory. Complete at least 3 of 5 investigations into Godin to progress.

Walkthrough
  1. 1
    Investigation 1 - Chase the thief: Locate the thief on the docked ship using Eagle Vision. He will run, so dive into the water after him and swim to shore. Tackle him once he exits the water and loot the letter he carries.
  2. 2
    Investigation 2 - Locate the letter carrier and steal the letter: Find the target gambling at a table. After he leaves, sneak to the left side of the house and hide in the bushes. Follow him when he walks away and pickpocket him for the letter when clear of guards.
  3. 3
    Investigation 3 - Eavesdrop on the scientists: Follow the scientists from the bushes. Climb buildings and use trees to stay hidden. Follow them across rooftops and onto lower roofs until they reach a hut for their final discussion. Stay outside the hut until they finish, adjusting your position to avoid guards.
  4. 4
    Investigation 4 - Locate and interrogate the messenger: Go to the green circle and use Eagle Vision to find the messenger. Approach him from behind a large tree, and he will run. Chase him down and tackle him to start the interrogation.
  5. 5
    Investigation 5 - Steal the key to the slave pen and free the slaves: Speak to the man on the stall to start. Approach the guard captain carrying the key from the left side of the buildings behind the stalls. Wait for him to patrol towards the slave cage and then walk back. Follow him until he is away from guards, then pickpocket him for the key. Return to the slave pen and open it. Use sleep darts on the three guards around the pen from a distance on the hill behind it. Once they are asleep, open the pen and return to the fisherman.
Tips
  • Unequip blades or machete to avoid failing optional objectives if you kill anyone.
  • Try to avoid jailers and guards to limit battles.
  • In Investigation 2, if guards spot you, you can still steal the letter if you are quick.
  • In Investigation 3, be careful of the nearby jailer; move out of sight if spotted.
  • In Investigation 4, approach the messenger from away from guards.
  • In Investigation 5, approach the guard captain from the left and use bushes for cover.

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