Learn about Sturm, the Commander of Black Hole's forces in Advance Wars 2: Black Hole Rising. Discover his Meteor Strike Super CO Power and unit bonuses.
Sturm is a mysterious invader from another world and the primary commander of Black Hole's forces. His presence signifies invasion, contrasting with peace.
Skill:
- All units have superior firepower.
- Movement costs are equal across all terrain types.
- Sturm's units are weak in the snow.
CO Power:
Sturm does not have a normal CO Power, as he focuses all his energy on his Super CO Power.
Super CO Power:
Meteor Strike:
- Pulls a giant meteor from space.
- Does 8 HP of damage to all affected units.
- Increases his units' firepower and defense.
The area of effect for Meteor Strike is represented as:
X
X X X
X X X X X
X X X
X
Unit Bonuses:
Sturm's units gain +2 firepower, with the exception of the APC, T-copter, and Lander, which have no attack bonus.
- Infantry: +2 Firepower
- Mech: +2 Firepower
- Recon: +2 Firepower
- APC: No Attack Bonus
- Tank: +2 Firepower
- Md Tank: +2 Firepower
- Anti-Air: +2 Firepower
- Neotank: +2 Firepower
- Artillery: +2 Firepower
- Rockets: +2 Firepower
- Missiles: +2 Firepower
- Fighter: +2 Firepower
- Bomber: +2 Firepower
- B-copter: +2 Firepower
- T-copter: No Attack Bonus
- Battleship: +2 Firepower
- Cruiser: +2 Firepower
- Sub: +2 Firepower
- Lander: No Attack Bonus
- Sturm's equal movement cost across terrain can be advantageous, but remember his weakness in snow.
- Prepare for the massive damage of Meteor Strike, both offensively and defensively.
- Leverage the universal firepower boost to overwhelm opponents quickly.
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