Acquire Link's various outfits and items in The Legend of Zelda: The Wind Waker. Learn how these changes tie into story progression and side quests.
While The Wind Waker doesn't offer extensive character customization in the modern RPG sense, Link does have a few distinct aesthetic and functional changes available throughout his adventure. These changes are often tied to significant story progression or specific side quests. Understanding how to acquire and utilize these different looks and items can enhance your gameplay experience and even unlock new possibilities.
Outfits
Link's primary attire remains his iconic green tunic, but there are two notable variations that alter his appearance and, in one case, provide a unique benefit.
Hero's Clothes (Default)
- Appearance: The classic green tunic, cap, and brown boots. This is Link's starting outfit.
- Acquisition: Automatically available from the beginning of the game after Link receives them from his grandmother on Outset Island.
- Functionality: No special abilities or resistances. This is the standard look for the majority of the game.
- Note: While you cannot change out of this outfit permanently, story events will temporarily replace it.
Hero's New Clothes (Blue Tunic)
- Appearance: A vibrant blue tunic and cap, replacing the traditional green.
- Acquisition: This special outfit is obtained during the second playthrough (New Game+). After completing the game once, start a new file. When Link's grandmother presents him with the Hero's Clothes on Outset Island, she will instead give him the blue variation.
- Functionality: Purely aesthetic. The blue tunic offers no gameplay advantages or disadvantages over the green one. It's a fun reward for dedicated players.
- Strategy: To experience the entire game with this unique look, simply complete your first playthrough and then begin a new game on the same save file.
Hero's Clothes (Without the Hero's Charm)
- Appearance: Link's standard green tunic, but without the small, decorative Hero's Charm hanging from his belt.
- Acquisition: This isn't a separate outfit but rather a consequence of giving the Hero's Charm to Mrs. Marie on Windfall Island.
- Functionality: The Hero's Charm allows you to see enemy health bars. If you give it away, you lose this ability.
- Strategy: The Hero's Charm is acquired early in the game by completing the "Piggyback Ride" quest on Outset Island (catch the three pigs for Orca). Mrs. Marie, the kindergarten teacher on Windfall Island, is looking for a "Hero's Charm" to inspire her students. Presenting her with your Hero's Charm will earn you a Piece of Heart, but Link will no longer wear the charm, and you will lose the enemy health bar display. This is a permanent decision for that playthrough.
Key Items with Visual Impact
While not "outfits," several crucial items Link acquires will visibly appear on his person, subtly customizing his look and often indicating his progress or current capabilities.
Swords
- Hero's Sword: Link's initial weapon, a simple but reliable blade. It's always sheathed on his back.
- Master Sword: The legendary blade, acquired in the Tower of the Gods. Visibly replaces the Hero's Sword on Link's back and glows with power.
- Fully Powered Master Sword: After restoring the Master Sword's power, it will permanently glow with a brighter, more intense aura while sheathed.
Shields
- Hero's Shield: Link's first shield, a wooden buckler. Carried on his back.
- Mirror Shield: A powerful, reflective shield obtained in the Earth Temple. Replaces the Hero's Shield and is noticeably larger and more ornate, reflecting light.
Other Notable Gear
- Grappling Hook: When equipped, the hook and rope are visible hanging from Link's belt.
- Boomerang: The boomerang is often seen strapped to Link's back when not in use.
- Bow: The bow and quiver are clearly visible on Link's back once acquired. The quiver's size will increase with upgrades.
- Bombs: While not always visible, the Bomb Bag will appear on Link's belt when bombs are equipped or in use.
- Iron Boots: When equipped, Link's boots visibly change to a heavier, metallic appearance, and his movement speed is significantly reduced.
These visual cues serve as a constant reminder of Link's growing arsenal and abilities, adding a layer of subtle customization to his journey across the Great Sea.
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